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Mastering Unity Game Development with C#

You're reading from   Mastering Unity Game Development with C# Harness the full potential of Unity 2022 game development using C#

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Product type Paperback
Published in Jul 2024
Publisher Packt
ISBN-13 9781835466360
Length 356 pages
Edition 1st Edition
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Author (1):
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Mohamed Essam Mohamed Essam
Author Profile Icon Mohamed Essam
Mohamed Essam
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Table of Contents (17) Chapters Close

Preface 1. Part 1: Game Design and Project Structure FREE CHAPTER
2. Chapter 1: An Introduction to Game Design and Project Management 3. Chapter 2: Writing Clean and Modular C# Code for Unity Game Development 4. Part 2: Advanced C# Game Development Techniques in Unity
5. Chapter 3: Extending Functionality with Unity Plugins 6. Chapter 4: Implementing Engaging Game Mechanics Using C# in Unity 7. Chapter 5: Designing Optimized User Interfaces with C# for Unity Games 8. Part 3: Data Management and Code Collaboration with C# in Unity
9. Chapter 6: Effective Game Data Handling and Management with C# in Unity 10. Chapter 7: Contributing to Existing Code Bases in Unity with C# 11. Part 4: Advanced Integration and External Assets with C# in Unity
12. Chapter 8: Implementing External Assets, APIs, and Pre-Built Components with C# in Unity 13. Chapter 9: Optimizing the Game Using Unity’s Profiler, Frame Debugger, and Memory Profiler 14. Chapter 10: Tips and Tricks in Unity 15. Index 16. Other Books You May Enjoy

Summary

In this chapter, we looked into the basics of game design, introducing the GDD and how it shapes the gaming experience. Moving to project organization in Unity 2024, we explored the details of a version control system, understanding how it works and sharing best practices for working together. Then, we talked about organizing Unity projects, focusing on having a well-arranged folder system, using consistent names, and making work smoother. We also learned about presets and why it’s important to keep assets separate.

The chapter ended with a closer look at “Hack N Plan,” a helpful tool for team collaboration, organizing tasks well, and making communication effective. Now, with insights into game design basics, project organization tips, and powerful tools, we’re ready for the hands-on part of game development. Join us in the next chapters for practical applications of these principles!

In the next chapter, Writing Clean and Modular C# Code,...

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