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Software Architecture with C++

You're reading from   Software Architecture with C++ Design modern systems using effective architecture concepts, design patterns, and techniques with C++20

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Product type Paperback
Published in Apr 2021
Publisher Packt
ISBN-13 9781838554590
Length 540 pages
Edition 1st Edition
Languages
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Authors (2):
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Adrian Ostrowski Adrian Ostrowski
Author Profile Icon Adrian Ostrowski
Adrian Ostrowski
Piotr Gaczkowski Piotr Gaczkowski
Author Profile Icon Piotr Gaczkowski
Piotr Gaczkowski
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Table of Contents (24) Chapters Close

Preface 1. Section 1: Concepts and Components of Software Architecture
2. Importance of Software Architecture and Principles of Great Design FREE CHAPTER 3. Architectural Styles 4. Functional and Nonfunctional Requirements 5. Section 2: The Design and Development of C++ Software
6. Architectural and System Design 7. Leveraging C++ Language Features 8. Design Patterns and C++ 9. Building and Packaging 10. Section 3: Architectural Quality Attributes
11. Writing Testable Code 12. Continuous Integration and Continuous Deployment 13. Security in Code and Deployment 14. Performance 15. Section 4: Cloud-Native Design Principles
16. Service-Oriented Architecture 17. Designing Microservices 18. Containers 19. Cloud-Native Design 20. Assessments 21. About Packt 22. Other Books You May Enjoy Appendix A

Optimizing whole programs

An interesting way to increase the performance of many C++ projects is to enable link-time optimization (LTO). During compilation, your compiler doesn't know how the code will get linked with other object files or libraries. Many opportunities to optimize arise only at this point: when linking, your tools can see the bigger picture of how the parts of your program interact with each other. By enabling LTO, you can sometimes grab a significant improvement in performance with very little cost. In CMake projects, you can enable LTO by setting either the global CMAKE_INTERPROCEDURAL_OPTIMIZATION flag or by setting the INTERPROCEDURAL_OPTIMIZATION property on your targets.

One drawback of using LTO is that it makes the building process longer. Sometimes a lot longer. To mitigate this cost for developers, you may want to only enable this optimization for builds that undergo performance testing or are meant to be released.

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