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Unity 5.x Animation Cookbook

You're reading from   Unity 5.x Animation Cookbook An advanced solution to all your Animation problems

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Product type Paperback
Published in May 2016
Publisher Packt
ISBN-13 9781785883910
Length 328 pages
Edition 1st Edition
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Author (1):
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Maciej Szczesnik Maciej Szczesnik
Author Profile Icon Maciej Szczesnik
Maciej Szczesnik
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Table of Contents (11) Chapters Close

Preface 1. Working with Animations 2. Working with the Animation View FREE CHAPTER 3. 2D and User Interface Animation 4. Character Movement 5. Character Actions and Expressions 6. Handling Combat 7. Special Effects 8. Animating Cutscenes 9. Physics and Animations 10. Miscellaneous

Creating a frame-by-frame sprite animation with the Animation View


This recipe shows how to use the Animation View to create sprite animations from previously rendered (or hand drawn) frames.

Getting ready

To create a frame by frame sprite animation in Unity, you should first draw or render out the animation frames from a 3D package, combine them into a sprite sheet, and import the sprite sheet into Unity (see the Exporting a 2D sprite animation from a 3D package recipe). You can also download the provided example Unity project and go to Chapter 03 2D and user interface animation\Recipe 02 Creating a frame by frame sprite animation with the animation view directory. You will find a scene called Example.unity there, with a Coin game object that has been already animated. You can select it and go to WindowAnimation to see how the animation was prepared.

How to do it...

To create a frame by frame sprite animation in Unity, follow these steps:

  1. Select your sprite sheet asset in the Project View...
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