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3D Environment Design with Blender

You're reading from   3D Environment Design with Blender Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes

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Product type Paperback
Published in Jan 2023
Publisher Packt
ISBN-13 9781803235851
Length 344 pages
Edition 1st Edition
Tools
Concepts
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Authors (2):
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Abdelilah Hamdani Abdelilah Hamdani
Author Profile Icon Abdelilah Hamdani
Abdelilah Hamdani
Carlos Barreto Carlos Barreto
Author Profile Icon Carlos Barreto
Carlos Barreto
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Table of Contents (20) Chapters Close

Preface 1. Part 1: Turn a Real Reference into a Realistic 3D Scene in Blender
2. Chapter 1: Most Common Modeling Mistakes That Prevent You from Achieving Photorealism FREE CHAPTER 3. Chapter 2: The Basics of Realistic Texturing in Blender 4. Chapter 3: Efficient Unwrapping and Texturing in Blender 5. Chapter 4: Creating Realistic Natural Plants in Blender 6. Chapter 5: Achieve Photorealistic Lighting in Your Environment with Blender 7. Part 2: Creating Realistic Landscapes in Blender
8. Chapter 6: Creating Realistic Landscapes in Blender 9. Chapter 7: Creating and Animating Realistic, Natural-Looking Water 10. Chapter 8: Creating Procedural Mud Material 11. Chapter 9: Texturing the Landscape with Mud Material 12. Part 3: Creating Natural Assets
13. Chapter 10: Creating Natural Assets: Rock 14. Chapter 11: Creating Realistic Flowers in Blender 15. Part 4: Rendering Epic Landscape Shots
16. Chapter 12: Using Particle System to Scatter Objects in Blender 17. Chapter 13: Finalizing the Landscape Scene – Lighting, Rendering, and Compositing 18. Index 19. Other Books You May Enjoy

Using a Blender Sky Texture node to light our environment

The Sky Texture or Sky Box is a node provided by Blender that adds procedural sky lighting to our scene. To set it up, let’s perform these actions:

  1. Go to the World Properties panel, represented by a globe icon.
  2. Click on the yellow dot next to Color.
  3. Choose Sky Texture from the Texture list:
Figure 5.24 – Adding a Sky Texture to apply lighting to our environment

Figure 5.24 – Adding a Sky Texture to apply lighting to our environment

  1. Turn off the Transparent feature in the Render Properties that we enabled earlier.

Now if you jump into the Rendered mode, you will see some nice lighting with a beautiful blue sky in the background:

Figure 5.25 – Rendering our scene by using a Sky Texture node as a light source

Figure 5.25 – Rendering our scene by using a Sky Texture node as a light source

Keep in mind that the Sky Texture comes with its own sun, so if you already have a sun light in the scene just delete it.

In order to tweak the Sky Texture lighting, let’s...

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