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3D Printing Blueprints

You're reading from   3D Printing Blueprints Using the free open-source Blender software, anyone can design models for 3D printing. Fantastic fun and a great experience whether or not you have a 3D printer, this book is a crash course in the new technology.

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Product type Paperback
Published in Aug 2013
Publisher Packt
ISBN-13 9781849697088
Length 310 pages
Edition 1st Edition
Tools
Concepts
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Author (1):
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Joe Larson Joe Larson
Author Profile Icon Joe Larson
Joe Larson
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Table of Contents (17) Chapters Close

3D Printing Blueprints
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Design Tools and Basics FREE CHAPTER 2. Mini Mug 3. Face Illusion Vase 4. SD Card Holder Ring 5. Modular Robot Toy 6. D6 Spinner 7. Teddy Bear Figurine 8. Repairing Bad Models 9. Stretchy Bracelet 10. Measuring – Tips and Tricks Index

Inspecting before print


  1. Select (right-click) the cube.

  2. Duplicate (Shift + D) it.

  3. Hide all but the duplicated cube (Shift + H).

  4. Boolean Union it with the BearSkin.

  5. Name this cube Finalfigure.

    Inspect the FinalFigure from all angles, particularly the side views, looking for unprintable areas that violate the 45 degree rule badly. In this case there is at least one area that stands out. The back of the head juts out like a shelf. That's going to cause problems. The tools to fix this part are already known.

  6. Before fixing this Apply the Boolean modifier.

  7. Enter Sculpt Mode using the combo box at the bottom of the 3D View panel.

  8. Use a wide brush (F) and a combination of the SculptDraw brush on subtract and smooth brush to reduce the back of the head until it is a better angle for printing.

Quad View (Ctrl + Alt + Q) may help here to quickly ensure the changes made here are as desired. The feet may also need to be sculpted for print.

While in sculpt mode the Smooth brush can be used to fix any other problem...

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