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Hands-On Design Patterns with Delphi

You're reading from   Hands-On Design Patterns with Delphi Build applications using idiomatic, extensible, and concurrent design patterns in Delphi

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Product type Paperback
Published in Feb 2019
Publisher Packt
ISBN-13 9781789343243
Length 476 pages
Edition 1st Edition
Languages
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Author (1):
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Primož Gabrijelčič Primož Gabrijelčič
Author Profile Icon Primož Gabrijelčič
Primož Gabrijelčič
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Toc

Table of Contents (19) Chapters Close

Preface 1. Section 1: Design Pattern Essentials FREE CHAPTER
2. Introduction to patterns 3. Section 2: Creational Patterns
4. Singleton, Dependency Injection, Lazy Initialization, and Object Pool 5. Factory Method, Abstract Factory, Prototype, and Builder 6. Section 3: Structural Patterns
7. Composite, Flyweight, Marker Interface, and Bridge 8. Adapter, Proxy, Decorator, and Facade 9. Section 4: Behavioral Patterns
10. Nullable Value, Template Method, Command, and State 11. Iterator, Visitor, Observer, and Memento 12. Section 5: Concurrency Patterns
13. Locking patterns 14. Thread pool, Messaging, Future and Pipeline 15. Section 6: Miscellaneous Patterns
16. Designing Delphi Programs 17. Other Kinds of Patterns 18. Other Books You May Enjoy

Summary

In this chapter, we have looked into three concepts that are important to an everyday Delphi programmer but didn't find their place anywhere else in this book.

The first part of this chapter discussed the idea of programming with exceptions. We saw why exceptions were introduced to modern languages, how they should be used, and how they can be abused. We also saw how exceptions should be correctly handled in the code and what alternatives are available if we don't want to use them.

The second part discussed the debugging process. As this is a highly abstract topic, this book could only give some advice and hints that could improve that part of your programming.

The final part of this chapter focused on functional programming. This programming paradigm cannot be directly transplanted to the Delphi language, but we can still use some concepts from functional programming...

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