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Mastering Android Development with Kotlin

You're reading from   Mastering Android Development with Kotlin Deep dive into the world of Android to create robust applications with Kotlin

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781788473699
Length 378 pages
Edition 1st Edition
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Author (1):
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Miloš Vasić Miloš Vasić
Author Profile Icon Miloš Vasić
Miloš Vasić
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Table of Contents (17) Chapters Close

Preface 1. Starting with Android FREE CHAPTER 2. Building and Running 3. Screens 4. Connecting Screen Flow 5. Look and Feel 6. Permissions 7. Working with Databases 8. Android Preferences 9. Concurrency in Android 10. Android Services 11. Messaging 12. Backend and API 13. Tuning Up for High Performance 14. Testing 15. Migration to Kotlin 16. Deploying Your Application

Your first screen

We created an application with no screens. We will not waste time, we will create one! Create a new package named activity where all our screen classes will be defined, and create your first Activity class named MainActivity.kt. We will start with one simple class:

    package com.journaler.activity 
 
    import android.os.Bundle 
    import android.os.PersistableBundle 
    import android.support.v7.app.AppCompatActivity 
    import com.journaler.R 

class MainActivity : AppCompatActivity() { override fun onCreate(savedInstanceState: Bundle?,
persistentState: PersistableBundle?) { super.onCreate(savedInstanceState, persistentState) setContentView(R.layout.activity_main) } }

Soon, we will explain the meaning of all these lines. For now, it's important to note that setContentView(R.layout.activity_main) assigns UI resource to our screen and activity_main is a name of the XML defining it. Since we don't have it yet, we will create it. Locate res directory under the main directory. If there is no layout folder there, create one and then create a new layout named activity_main by right-clicking on layout directory and choosing the New | Layout resource file. Assign activity_main as its name and LinearLayout as its root element. The content of the file should be similar to this:

    <?xml version="1.0" encoding="utf-8"?> 
    <LinearLayout xmlns:android="http://schemas.android.com/
apk/res/android" android:orientation="vertical"
android:layout_width="match_parent" android:layout_height="match_parent"> </LinearLayout>

There is one more thing to do before we are ready to run our application: we must tell our manifest about this screen. Open the main manifest file and add the following piece of code:

    <application ... > 
      <activity 
        android:name=".activity.MainActivity" 
        android:configChanges="orientation" 
        android:screenOrientation="portrait"> 
        <intent-filter> 
          <action android:name="android.intent.action.MAIN" /> 
          <category android:name="android.intent.category.LAUNCHER" /> 
        </intent-filter> 
      </activity> 
    </application> 

We will explain all these attributes soon; all you need to know for now is that your application is ready to run. However, before that, commit and push your work. You don't want to lose it!

You have been reading a chapter from
Mastering Android Development with Kotlin
Published in: Nov 2017
Publisher: Packt
ISBN-13: 9781788473699
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