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Python GUI Programming Cookbook, Second Edition

You're reading from   Python GUI Programming Cookbook, Second Edition Use recipes to develop responsive and powerful GUIs using Tkinter

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Product type Paperback
Published in May 2017
Publisher Packt
ISBN-13 9781787129450
Length 444 pages
Edition 2nd Edition
Languages
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Author (1):
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Burkhard Meier Burkhard Meier
Author Profile Icon Burkhard Meier
Burkhard Meier
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Toc

Table of Contents (12) Chapters Close

Preface 1. Creating the GUI Form and Adding Widgets FREE CHAPTER 2. Layout Management 3. Look and Feel Customization 4. Data and Classes 5. Matplotlib Charts 6. Threads and Networking 7. Storing Data in our MySQL Database via our GUI 8. Internationalization and Testing 9. Extending Our GUI with the wxPython Library 10. Creating Amazing 3D GUIs with PyOpenGL and PyGLet 11. Best Practices

How to get data from a widget


When the user enters data, we want to do something with it in our code. This recipe shows how to capture data in a variable. In the previous recipe, we created several tkinter class variables. They were standalone. Now, we are connecting them to our GUI, using the data we get from the GUI and storing it in Python variables.

Getting ready

We will continue using the Python GUI we were building in Chapter 3, Look and Feel Customization. We'll reuse and enhance the code from GUI_progressbar.py from that chapter.

How to do it…

We will assign a value from our GUI to a Python variable.

Add the following code towards the bottom of our module, just above the main event loop:

    strData = spin.get() 
    print("Spinbox value: " + strData) 

    # Place cursor into name Entry 
    name_entered.focus()       
    #====================== 
    # Start GUI 
    #====================== 
    win.mainloop() 

Running the code gives us the following result:

We will retrieve the current...

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