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Arduino for Kids

You're reading from   Arduino for Kids A cool guide to help kids develop robots and electronics

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Product type Paperback
Published in Mar 2017
Publisher Packt
ISBN-13 9781785884818
Length 218 pages
Edition 1st Edition
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Authors (3):
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Rishi Gaurav Bhatnagar Rishi Gaurav Bhatnagar
Author Profile Icon Rishi Gaurav Bhatnagar
Rishi Gaurav Bhatnagar
Priya Kuber Priya Kuber
Author Profile Icon Priya Kuber
Priya Kuber
Vijay Varada Vijay Varada
Author Profile Icon Vijay Varada
Vijay Varada
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Table of Contents (11) Chapters Close

Preface 1. The World around Us FREE CHAPTER 2. Systems and Logic 3. Components and Connections 4. The Magic Wand 5. Hello World! 6. Safety Box 7. Make a Friend 8. Save Energy 9. High 5! 10. Plant, Meet Arduino!

Coding the microcontroller - the process


Introduction

I am assuming that we already have the Arduino Software installed and setup in our computers. If you haven't yet, refer back to Chapter 2, Systems and Logic, and you will be able to find out how to do that.

Note

We can always refer to https://www.arduino.cc/en/Guide/HomePage for more help.

Now comes the part where you will understand why this chapter is called The Magic Wand. Remember how I told you about a process you must follow for any problem statement you might have faced? Don't remember? That's okay, head back to the last chapter and have a quick look at it again.

Let's understand more about the skeleton (or the structure) of code we should follow when we write Arduino code.

Remember how I keep talking about having a process? The process or method that you follow while writing code for Arduino is by identifying two things:

  • The part of the code you want to run just once

  • The part of the code you want to keep running

Let's take an example....

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