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Coding Roblox Games Made Easy

You're reading from   Coding Roblox Games Made Easy The ultimate guide to creating games with Roblox Studio and Lua programming

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Product type Paperback
Published in Jan 2021
Publisher Packt
ISBN-13 9781800561991
Length 238 pages
Edition 1st Edition
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Author (1):
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Zander Brumbaugh Zander Brumbaugh
Author Profile Icon Zander Brumbaugh
Zander Brumbaugh
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Table of Contents (12) Chapters Close

Preface 1. Section 1: Introduction to Roblox Development
2. Chapter 1: Introducing Roblox Development FREE CHAPTER 3. Chapter 2: Knowing Your Work Environment 4. Section 2: Programming in Roblox
5. Chapter 3: Introduction to Roblox Lua 6. Chapter 4: Roblox Programming Scenarios 7. Chapter 5: Creating an Obby 8. Chapter 6: Creating a Battle Royale Game 9. Section 3: The Logistics of Game Production
10. Chapter 7: The Three Ms 11. Other Books You May Enjoy

Using Roblox services

With your programming experience so far, you have created scripts that are limited only to the functionality of built-in language features or the methods and events of instances. In Roblox, the use of services is necessary to add more complex behaviors and make use of additional events and methods that are needed within your game. You can think of these services as libraries that are used to work with different aspects of your game rather than specific data types.

Players service

Virtually every game makes use of the Players service. The Players service is visible within the Explorer window and is where all player instances are kept. The PlayerAdded event is a very commonly utilized event and is used to identify when a player joins a game server. The following code looks to print the name of any player who joins the game with a small message attached. Notice that the player who joins the game is provided as a parameter to the function associated with the...

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