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Flutter for Beginners

You're reading from   Flutter for Beginners An introductory guide to building cross-platform mobile applications with Flutter and Dart 2

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Product type Paperback
Published in Sep 2019
Publisher Packt
ISBN-13 9781788996082
Length 512 pages
Edition 1st Edition
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Author (1):
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Alessandro Biessek Alessandro Biessek
Author Profile Icon Alessandro Biessek
Alessandro Biessek
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Table of Contents (21) Chapters Close

Preface 1. Section 1: Introduction to Dart FREE CHAPTER
2. An Introduction to Dart 3. Intermediate Dart Programming 4. An Introduction to Flutter 5. Section 2: The Flutter User Interface - Everything is a Widget
6. Widgets: Building Layouts in Flutter 7. Handling User Input and Gestures 8. Theming and Styling 9. Routing: Navigating between Screens 10. Section 3: Developing Fully Featured Apps
11. Firebase Plugins 12. Developing Your Own Flutter Plugin 13. Accessing Device Features from the Flutter App 14. Platform Views and Map Integration 15. Section 4: Advanced Flutter - Resources to Complex Apps
16. Testing, Debugging, and Deployment 17. Improving User Experience 18. Widget Graphic Manipulations 19. Animations 20. Other Books You May Enjoy

Putting it all together

Now that we know how to use gesture events and input widgets to add user interaction to our app screens, it's time to increment our app with these functions. Let's revisit our screens to add some gestures and input validations to them.

Favors screen

The first screen of the app lists different favors and their statuses. Besides the listing, the only actions the user can do are as follows:

Favors screen (This is an image of the favors screen. The other (blurred out and overlapped) information is not important here.
  1. Focus on the selected favor category section. This is already done for us by the DefaultTabController widget (there is a ListView widget that will handle swipe/scroll gestures...
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