Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Go Design Patterns

You're reading from   Go Design Patterns Best practices in software development and CSP

Arrow left icon
Product type Paperback
Published in Feb 2017
Publisher Packt
ISBN-13 9781786466204
Length 402 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Mario Castro Contreras Mario Castro Contreras
Author Profile Icon Mario Castro Contreras
Mario Castro Contreras
Arrow right icon
View More author details
Toc

Table of Contents (11) Chapters Close

Preface 1. Ready... Steady... Go! FREE CHAPTER 2. Creational Patterns - Singleton, Builder, Factory, Prototype, and Abstract Factory Design Patterns 3. Structural Patterns - Composite, Adapter, and Bridge Design Patterns 4. Structural Patterns - Proxy, Facade, Decorator, and Flyweight Design Patterns 5. Behavioral Patterns - Strategy, Chain of Responsibility, and Command Design Patterns 6. Behavioral Patterns - Template, Memento, and Interpreter Design Patterns 7. Behavioral Patterns - Visitor, State, Mediator, and Observer Design Patterns 8. Introduction to Gos Concurrency 9. Concurrency Patterns - Barrier, Future, and Pipeline Design Patterns 10. Concurrency Patterns - Workers Pool and Publish/Subscriber Design Patterns

Callbacks


Now that we know how to use WaitGroups, we can also introduce the concept of callbacks. If you have ever worked with languages like JavaScript that use them extensively, this section will be familiar to you. A callback is an anonymous function that will be executed within the context of a different function.

For example, we want to write a function to convert a string to uppercase, as well as making it asynchronous. How do we write this function so that we can work with callbacks? There's a little trick-we can have have a function that takes a string and returns a string:

func toUpperSync(word string) string { 
  //Code will go here 
} 

So take the returning type of this function (a string) and put it as the second parameter in an anonymous function, as shown here:

func toUpperSync(word string, f func(string)) { 
  //Code will go here 
} 

Now, the toUpperSync function returns nothing, but also takes a function that, by coincidence, also takes a string...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image