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Hands-On Reactive Programming with Clojure

You're reading from   Hands-On Reactive Programming with Clojure Create asynchronous, event-based, and concurrent applications

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781789346138
Length 298 pages
Edition 2nd Edition
Languages
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Authors (2):
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Leonardo Borges Leonardo Borges
Author Profile Icon Leonardo Borges
Leonardo Borges
Konrad Szydlo Konrad Szydlo
Author Profile Icon Konrad Szydlo
Konrad Szydlo
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Table of Contents (15) Chapters Close

Preface 1. What is Reactive Programming? FREE CHAPTER 2. A Look at Reactive Extensions 3. Asynchronous Programming and Networking 4. Introduction to core.async 5. Creating Your Own CES Framework with core.async 6. Building a Simple ClojureScript Game with Reagi 7. The UI as a Function 8. A New Approach to Futures 9. A Reactive API to Amazon Web Services 10. Reactive Microservices 11. Testing Reactive Apps 12. Concurrency Utilities in Clojure 13. Other Books You May Enjoy Appendix - The Algebra of Library Design

Intercomponent communication

In our previous example, the components we built communicated with each other exclusively through the application state, both for reading and transacting data. While this approach works, it is not always the best, except for very simple use cases. In this section, we will learn an alternate way of performing this communication—by using core.async channels.

The application we will build is a super-simple virtual agile board. If you've heard of it, it's similar to Trello[10]. If you haven't, fear not—it's essentially a task management web application in which you have cards that represent tasks. You then move these tasks between columns such as Backlog, In Progress, and Done.

By the end of this section, the application will look like the following:

We'll limit ourselves to a single feature—moving cards between...

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