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Hands-On Software Architecture with Java

You're reading from   Hands-On Software Architecture with Java Learn key architectural techniques and strategies to design efficient and elegant Java applications

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Product type Paperback
Published in Mar 2022
Publisher Packt
ISBN-13 9781800207301
Length 510 pages
Edition 1st Edition
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Author (1):
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Giuseppe Bonocore Giuseppe Bonocore
Author Profile Icon Giuseppe Bonocore
Giuseppe Bonocore
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Table of Contents (20) Chapters Close

Preface 1. Section 1: Fundamentals of Software Architectures
2. Chapter 1: Designing Software Architectures in Java – Methods and Styles FREE CHAPTER 3. Chapter 2: Software Requirements – Collecting, Documenting, Managing 4. Chapter 3: Common Architecture Design Techniques 5. Chapter 4: Best Practices for Design and Development 6. Chapter 5: Exploring the Most Common Development Models 7. Section 2: Software Architecture Patterns
8. Chapter 6: Exploring Essential Java Architectural Patterns 9. Chapter 7: Exploring Middleware and Frameworks 10. Chapter 8: Designing Application Integration and Business Automation 11. Chapter 9: Designing Cloud-Native Architectures 12. Chapter 10: Implementing User Interaction 13. Chapter 11: Dealing with Data 14. Section 3: Architectural Context
15. Chapter 12: Cross-Cutting Concerns 16. Chapter 13: Exploring the Software Life Cycle 17. Chapter 14: Monitoring and Tracing Techniques 18. Chapter 15: What's New in Java? 19. Other Books You May Enjoy

Refactoring apps as microservices and serverless

As we discussed a couple of sections earlier, software projects are commonly categorized as either green- or brown-field.

Green-field projects are those that start from scratch and have very few constraints on the architectural model that could be implemented.

This scenario is common in start-up environments, for example, where a brand-new product is built and there is no legacy to deal with.

The situation is, of course, ideal for an architect, but is not so common in all honesty (or at least, it hasn't been so common in my experience so far).

The alternative scenario, brown-field projects, is where the project we are implementing involves dealing with a lot of legacy and constraints. Here, the target architecture cannot be designed from scratch, and a lot of choices need to be made, such as what we want to keep, what we want to ditch, and what we want to adapt. That's what we are going to discuss in this section...

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