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Python GUI Programming with Tkinter, 2nd edition

You're reading from   Python GUI Programming with Tkinter, 2nd edition Design and build functional and user-friendly GUI applications

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Product type Paperback
Published in Oct 2021
Publisher Packt
ISBN-13 9781801815925
Length 664 pages
Edition 2nd Edition
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Author (1):
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Alan D. Moore Alan D. Moore
Author Profile Icon Alan D. Moore
Alan D. Moore
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Table of Contents (22) Chapters Close

Preface 1. Introduction to Tkinter 2. Designing GUI Applications FREE CHAPTER 3. Creating Basic Forms with Tkinter and Ttk Widgets 4. Organizing Our Code with Classes 5. Reducing User Error with Validation and Automation 6. Planning for the Expansion of Our Application 7. Creating Menus with Menu and Tkinter Dialogs 8. Navigating Records with Treeview and Notebook 9. Improving the Look with Styles and Themes 10. Maintaining Cross-Platform Compatibility 11. Creating Automated Tests with unittest 12. Improving Data Storage with SQL 13. Connecting to the Cloud 14. Asynchronous Programming with Thread and Queue 15. Visualizing Data Using the Canvas Widget 16. Packaging with setuptools and cxFreeze 17. A: A Quick Primer on reStructuredText 18. B: A Quick SQL Tutorial 19. Other Books You May Enjoy
20. Index
Appendices

Tkinter's event queue

As we discussed in Chapter 11, Creating Automated Tests with unittest, many tasks in Tkinter, such as drawing and updating widgets, are done asynchronously rather than taking immediate action when called in code. More specifically, the actions you perform in Tkinter, such as clicking a button, triggering a key bind or trace, or resizing a window, place an event in the event queue. On each iteration of the main loop, Tkinter pulls all outstanding events from the queue and processes them one at a time. For each event, Tkinter executes any tasks (that is, callbacks or internal operations like redrawing widgets) bound to the event before proceeding to the next event in the queue.

Tasks are roughly prioritized by Tkinter as either regular or do-when-idle (often referred to as idle tasks). During event processing, regular tasks are processed first, followed by idle tasks when all the regular tasks are finished. Most drawing or widget-updating tasks are classified...

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