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Xamarin.Forms Projects

You're reading from   Xamarin.Forms Projects Build multiplatform mobile apps and a game from scratch using C# and Visual Studio 2019

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781839210051
Length 504 pages
Edition 2nd Edition
Languages
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Authors (2):
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Daniel Hindrikes Daniel Hindrikes
Author Profile Icon Daniel Hindrikes
Daniel Hindrikes
Johan Karlsson Johan Karlsson
Author Profile Icon Johan Karlsson
Johan Karlsson
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Table of Contents (13) Chapters Close

Preface 1. Introduction to Xamarin 2. Building Our First Xamarin.Forms App FREE CHAPTER 3. Building a News App Using Xamarin.Forms Shell 4. A Matchmaking App with a Rich UX Using Animations 5. Building a Photo Gallery App Using CollectionView and CarouselView 6. Building a Location Tracking App Using GPS and Maps 7. Building a Weather App for Multiple Form Factors 8. Setting Up a Backend for a Chat App Using Azure Services 9. Building a Real-Time Chat Application 10. Creating an Augmented Reality Game 11. Hot Dog or Not Hot Dog Using Machine Learning 12. Other Books You May Enjoy

An overview of the project

Everyone needs a way of keeping track of things. To kick-start our Xamarin.Forms development learning curve, we've decided that a to-do list app is the best way to get started and to help you keep track of things. A simple, classic win-win scenario.

We will start by creating a project and defining a repository to store the items of a to-do list. We will render these items in list form and allow the user to edit them using a detailed user interface. We will also look at how to store the to-do list items locally on a device through SQLite.NET so that they don't get lost when we exit the app.

The build time for this project is about 2 hours.

You have been reading a chapter from
Xamarin.Forms Projects - Second Edition
Published in: Jun 2020
Publisher: Packt
ISBN-13: 9781839210051
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