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Mastering C++ Multithreading

You're reading from   Mastering C++ Multithreading Write robust, concurrent, and parallel applications

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Product type Paperback
Published in Jul 2017
Publisher Packt
ISBN-13 9781787121706
Length 244 pages
Edition 1st Edition
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Concepts
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Author (1):
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Maya Posch Maya Posch
Author Profile Icon Maya Posch
Maya Posch
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Toc

Table of Contents (11) Chapters Close

Preface 1. Revisiting Multithreading FREE CHAPTER 2. Multithreading Implementation on the Processor and OS 3. C++ Multithreading APIs 4. Thread Synchronization and Communication 5. Native C++ Threads and Primitives 6. Debugging Multithreaded Code 7. Best Practices 8. Atomic Operations - Working with the Hardware 9. Multithreading with Distributed Computing 10. Multithreading with GPGPU

Thread class


The thread class is the core of the entire threading API; it wraps the underlying operating system's threads, and provides the functionality we need to start and stop threads.

This functionality is made accessible by including the <thread> header.

Basic use

Upon creating a thread it is started immediately:

#include <thread> 

void worker() { 
   // Business logic. 
} 

int main () { 
   std::thread t(worker);
   return 0; 
} 

This preceding code would start the thread to then immediately terminate the application, because we are not waiting for the new thread to finish executing.

To do this properly, we need to wait for the thread to finish, or rejoin as follows:

#include <thread> 

void worker() { 
   // Business logic. 
} 

int main () { 
   std::thread t(worker); 
   t.join(); 
   return 0; 
} 

This last code would execute, wait for the new thread to finish, and then return.

Passing parameters

It's also possible to pass parameters to a new thread. These parameter...

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