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Unity 2017 Mobile Game Development

You're reading from   Unity 2017 Mobile Game Development Build, deploy, and monetize games for Android and iOS with Unity

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781787288713
Length 360 pages
Edition 1st Edition
Languages
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Author (1):
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John P. Doran John P. Doran
Author Profile Icon John P. Doran
John P. Doran
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Table of Contents (11) Chapters Close

Preface 1. Building Your Game FREE CHAPTER 2. Setup for Android and iOS Development 3. Mobile Input/Touch Controls 4. Resolution Independent UI 5. Advertising Using Unity Ads 6. Implementing In-App Purchases 7. Getting Social 8. Using Unity Analytics 9. Making Your Title Juicy 10. Game Build and Submission

Putting the project on your Android device

Of course, just having the APK doesn't do much if we can't put it on our actual phone; so, in this section, we will enable our phone to test the game on our device:

  1. On your Android device, you'll need to go to your Settings app.
  2. From there, scroll down till you get to the Security | Security & fingerprint section or similar, and then tap on it to go into the menu.
  1. Inside there, you'll see a section called Unknown sources, which you'll want to enable:


With this enabled, your device can now install the .apk file, but now you will need to move your game over onto the device so that you can install it. The easiest way is to transfer it to your device via USB; we'll do that now.

For those of you who'd rather not use USB, I will sometimes use a cloud storage app, such as Dropbox, to upload my .apk...
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