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Hands-On Functional Programming in Rust

You're reading from   Hands-On Functional Programming in Rust Build modular and reactive applications with functional programming techniques in Rust 2018

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Product type Paperback
Published in May 2018
Publisher Packt
ISBN-13 9781788839358
Length 249 pages
Edition 1st Edition
Languages
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Author (1):
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Andrew Johnson Andrew Johnson
Author Profile Icon Andrew Johnson
Andrew Johnson
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Table of Contents (12) Chapters Close

Preface 1. Functional Programming – a Comparison FREE CHAPTER 2. Functional Control Flow 3. Functional Data Structures 4. Generics and Polymorphism 5. Code Organization and Application Architecture 6. Mutability, Ownership, and Pure Functions 7. Design Patterns 8. Implementing Concurrency 9. Performance, Debugging, and Metaprogramming 10. Assessments 11. Other Books You May Enjoy

Summary

In this chapter, we examined four code organization principles that can be used alone or in combination to develop well-structured projects. The four principles of organization by type, by purpose, by layer, and by convenience are helpful perspectives for inspiring good architecture choices when structuring larger projects. The larger and more complex a project becomes, the more important these decisions become, though simultaneously more difficult to change.

Applying these concepts, we restructured the entire project using each principle to a varying degree. We also incorporated significant changes to allow interfacing with external libraries and applied operations of the elevator, as opposed to a closed simulation. Now, the elevators of three buildings should be capable of running entirely on the software developed here.

In the next chapter, we will learn about mutability...

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