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Julia Programming Projects

You're reading from   Julia Programming Projects Learn Julia 1.x by building apps for data analysis, visualization, machine learning, and the web

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781788292740
Length 500 pages
Edition 1st Edition
Languages
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Author (1):
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Adrian Salceanu Adrian Salceanu
Author Profile Icon Adrian Salceanu
Adrian Salceanu
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Table of Contents (13) Chapters Close

Preface 1. Getting Started with Julia Programming FREE CHAPTER 2. Creating Our First Julia App 3. Setting Up the Wiki Game 4. Building the Wiki Game Web Crawler 5. Adding a Web UI for the Wiki Game 6. Implementing Recommender Systems with Julia 7. Machine Learning for Recommender Systems 8. Leveraging Unsupervised Learning Techniques 9. Working with Dates, Times, and Time Series 10. Time Series Forecasting 11. Creating Julia Packages 12. Other Books You May Enjoy

To get the most out of this book

Familiarity with another programming language is assumed, as the book focuses on Julia specifics without introducing general programming and computer science concepts. 

You'll need a computer with an internet connection running Windows, macOS, or a popular Linux flavor, as well as the ability to install and start programs (a command shell, an integrated development environment (IDE), an editor, and so on). 

Download the example code files

You can download the example code files for this book from your account at www.packt.com. If you purchased this book elsewhere, you can visit www.packt.com/support and register to have the files emailed directly to you.

You can download the code files by following these steps:

  1. Log in or register at www.packt.com.
  2. Select the SUPPORT tab.
  3. Click on Code Downloads & Errata.
  4. Enter the name of the book in the Search box and follow the onscreen instructions.

Once the file is downloaded, please make sure that you unzip or extract the folder using the latest version of:

  • WinRAR/7-Zip for Windows
  • Zipeg/iZip/UnRarX for Mac
  • 7-Zip/PeaZip for Linux

The code bundle for the book is also hosted on GitHub at https://github.com/PacktPublishing/Julia-Programming-Projects. In case there's an update to the code, it will be updated on the existing GitHub repository.

We also have other code bundles from our rich catalog of books and videos available at https://github.com/PacktPublishing/. Check them out!

Download the color images

Conventions used

There are a number of text conventions used throughout this book.

CodeInText: Indicates code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles. Here is an example: "The difficulty levels are already defined in the Gameplay module, so don't forget to declare that we're using Gameplay."

A block of code is set as follows:

function articleinfo(content) 
  dom = articledom(content) 
  (extractcontent(dom.root), extractlinks(dom.root), extracttitle(dom.root), extractimage(dom.root)) 
end 

When we wish to draw your attention to a particular part of a code block, the relevant lines or items are set in bold:

@from i in df begin 
    @where i.Parking_Tax == true 
    @select i 
    @collect DataFrame 
end 

Any command-line input or output is written as follows:

pkg> add [email protected] 
pkg> add [email protected]

Bold: Indicates a new term, an important word, or words that you see onscreen. For example, words in menus or dialog boxes appear in the text like this. Here is an example: "But versicolor and virginica? Not so much."

Warnings or important notes appear like this.
Tips and tricks appear like this.
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