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Learning Android Game Development

You're reading from   Learning Android Game Development A Beginner's guide to developing popular Android games

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Product type Paperback
Published in May 2017
Publisher Packt
ISBN-13 9781785880957
Length 238 pages
Edition 1st Edition
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Author (1):
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Nikhil Malankar Nikhil Malankar
Author Profile Icon Nikhil Malankar
Nikhil Malankar
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Summary

In this chapter, you have gone through our Android Project Structure as well as developing a basic understanding of how to create elements using the XML file. We also learned how to set up the Android Emulator and executed our Hello World! program.

In the next chapter, we will take a look at how to manage inputs and we will dive deeper into understanding XML files, which will serve as a core foundation for making our games. We will also learn how to link your XML files to your source code, change texts, and other cool stuff.

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