The basic theory of bytecode languages
.NET, Java, Python, and many other languages are designed to be cross-platform. The corresponding source code doesn’t get compiled into an assembly language (such as Intel, ARM, and so on), but gets compiled into an intermediate language that is called bytecode language. Bytecode language is a type of language that’s close to assembly languages, but it can easily be executed by an interpreter or compiled on the fly into a native language (this depends on the CPU and operating system it is getting executed in) in what’s called Just-in-Time (JIT) compiling.
Object-oriented programming
Most of these bytecode languages follow state-of-the-art technologies in the programming and development fields. They implement what’s called object-oriented programming (OOP). If you’ve never heard of it, OOP is based on the concept of objects. These objects contain properties (sometimes called fields or attributes) and contain...