Who this book is for
This book is for game designers, 3D generalists, and design students. If you are looking to get started in your 3D career or planning to join the 3D generation, then you’ll find this book useful. The book requires very little 3D design knowledge – or none whatsoever. Some understanding of the background history, functionality, and purpose of the Adobe Substance 3D package is presumed but is not mandatory. However, the reader must know how to work with Adobe Photoshop.