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Domain-Driven Design with Golang

You're reading from   Domain-Driven Design with Golang Use Golang to create simple, maintainable systems to solve complex business problems

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Product type Paperback
Published in Dec 2022
Publisher Packt
ISBN-13 9781804613450
Length 204 pages
Edition 1st Edition
Languages
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Author (1):
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Matthew Boyle Matthew Boyle
Author Profile Icon Matthew Boyle
Matthew Boyle
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Table of Contents (13) Chapters Close

Preface 1. Part 1: Introduction to Domain-Driven Design
2. Chapter 1: A Brief History of Domain-Driven Design FREE CHAPTER 3. Chapter 2: Understanding Domains, Ubiquitous Language, and Bounded Contexts 4. Chapter 3: Entities, Value Objects, and Aggregates 5. Chapter 4: Exploring Factories, Repositories, and Services 6. Part 2: Real -World Domain-Driven Design with Golang
7. Chapter 5: Applying Domain-Driven Design to a Monolithic Application 8. Chapter 6: Building a Microservice Using DDD 9. Chapter 7: DDD for Distributed Systems 10. Chapter 8: TDD, BDD, and DDD 11. Index 12. Other Books You May Enjoy

TDD

TDD stands for test-driven development. It is a process in which you write tests for business requirements before your software is fully developed. As you write code, you repeatedly update your test cases until you are satisfied the code satisfies the business requirements. The goal is to write “just enough” code to pass the tests and no more. A diagram representing this process is shown here:

Figure 8.1 – TDD flow chart

Let’s look at each of the steps in isolation. If we were developing a new feature for our application, we would do the following:

  1. Add a test: Before we write any code, we write the test case. You might write this in the form of a user story such as “As an API user, I want to be able to see a user’s balance across all their accounts when I call the /balances endpoint so that I can display it on the home screen,” or by using the Given-When-Then method: “Given I am an API user...
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