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Full-Stack React Projects

You're reading from   Full-Stack React Projects Modern web development using React 16, Node, Express, and MongoDB

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Product type Paperback
Published in May 2018
Publisher Packt
ISBN-13 9781788835534
Length 470 pages
Edition 1st Edition
Tools
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Author (1):
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Shama Hoque Shama Hoque
Author Profile Icon Shama Hoque
Shama Hoque
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Table of Contents (14) Chapters Close

Preface 1. Unleashing React Applications with MERN FREE CHAPTER 2. Preparing the Development Environment 3. Building a Backend with MongoDB, Express, and Node 4. Adding a React Frontend to Complete MERN 5. Starting with a Simple Social Media Application 6. Exercising New MERN Skills with an Online Marketplace 7. Extending the Marketplace for Orders and Payments 8. Building a Media Streaming Application 9. Customizing the Media Player and Improving SEO 10. Developing a Web-Based VR Game 11. Making the VR Game Dynamic Using MERN 12. Following Best Practices and Developing MERN Further 13. Other Books You May Enjoy

Key concepts for developing the VR game


Before creating VR content and an interactive 360 degree experience for the game, it is important to first understand some key aspects of the virtual world and how React 360 components can be used to work with these VR concepts.

Equirectangular panoramic images

The VR world for the game will be composed of a panoramic image which is added to the React 360 Environment as a background image.

Panorama images are generally 360 degree images or spherical panoramas projected onto a sphere that completely surrounds the viewer. A common and popular format for 360 degree panorama images is the equirectangular format. React 360 degree currently supports mono and stereo formats for equirectangular images.

Note

To learn more about the 360 image and video support in React 360, refer to the React 360 docs at facebook.github.io/react-360/docs/setup.html.

The image shown here is an example of an equirectangular, 360 degree panoramic image. To set the world background for...

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