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Hands-On Network Programming with C

You're reading from   Hands-On Network Programming with C Learn socket programming in C and write secure and optimized network code

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Product type Paperback
Published in May 2019
Publisher Packt
ISBN-13 9781789349863
Length 478 pages
Edition 1st Edition
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Author (1):
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Lewis Van Winkle Lewis Van Winkle
Author Profile Icon Lewis Van Winkle
Lewis Van Winkle
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Toc

Table of Contents (25) Chapters Close

Preface 1. Section 1 - Getting Started with Network Programming FREE CHAPTER
2. Introducing Networks and Protocols 3. Getting to Grips with Socket APIs 4. An In-Depth Overview of TCP Connections 5. Establishing UDP Connections 6. Hostname Resolution and DNS 7. Section 2 - An Overview of Application Layer Protocols
8. Building a Simple Web Client 9. Building a Simple Web Server 10. Making Your Program Send Email 11. Section 3 - Understanding Encrypted Protocols and OpenSSL
12. Loading Secure Web Pages with HTTPS and OpenSSL 13. Implementing a Secure Web Server 14. Establishing SSH Connections with libssh 15. Section 4 - Odds and Ends
16. Network Monitoring and Security 17. Socket Programming Tips and Pitfalls 18. Web Programming for the Internet of Things 19. Answers to Questions 20. Setting Up Your C Compiler on Windows 21. Setting Up Your C Compiler on Linux 22. Setting Up Your C Compiler on macOS 23. Example Programs 24. Other Book You May Enjoy

Summary

HTTP is the protocol that powers the modern internet. It is behind every web page, every link click, every graphic loaded, and every form submitted. In this chapter, we saw that HTTP is a text-based protocol that runs over a TCP connection. We learned the HTTP formats for both client requests and server responses.

In this chapter, we also implemented a simple HTTP client in C. This client had a few non-trivial tasks – parsing a URL, formatting a GET request HTTP header, waiting for a response, and parsing the received data out of the HTTP response. In particular, we looked at handling two different methods of parsing out the HTTP body. The first, and easiest, method was Content-Length, where the entire body length is explicitly specified. The second method was chunked encoding, where the body is sent as separate chunks, which our program had to delineate between...

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