Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
How to Build Android Apps with Kotlin

You're reading from   How to Build Android Apps with Kotlin A practical guide to developing, testing, and publishing your first Android apps

Arrow left icon
Product type Paperback
Published in May 2023
Publisher Packt
ISBN-13 9781837634934
Length 704 pages
Edition 2nd Edition
Languages
Tools
Arrow right icon
Authors (4):
Arrow left icon
Alex Forrester Alex Forrester
Author Profile Icon Alex Forrester
Alex Forrester
Jomar Tigcal Jomar Tigcal
Author Profile Icon Jomar Tigcal
Jomar Tigcal
Eran Boudjnah Eran Boudjnah
Author Profile Icon Eran Boudjnah
Eran Boudjnah
Alexandru Dumbravan Alexandru Dumbravan
Author Profile Icon Alexandru Dumbravan
Alexandru Dumbravan
Arrow right icon
View More author details
Toc

Table of Contents (24) Chapters Close

Preface 1. Part 1: Android Foundation
2. Chapter 1: Creating Your First App FREE CHAPTER 3. Chapter 2: Building User Screen Flows 4. Chapter 3: Developing the UI with Fragments 5. Chapter 4: Building App Navigation 6. Part 2: Displaying Network Calls
7. Chapter 5: Essential Libraries: Retrofit, Moshi, and Glide 8. Chapter 6: Adding and Interacting with RecyclerView 9. Chapter 7: Android Permissions and Google Maps 10. Chapter 8: Services, WorkManager, and Notifications 11. Chapter 9: Building User Interfaces Using Jetpack Compose 12. Part 3: Testing and Code Structure
13. Chapter 10: Unit Tests and Integration Tests with JUnit, Mockito, and Espresso 14. Chapter 11: Android Architecture Components 15. Chapter 12: Persisting Data 16. Chapter 13: Dependency Injection with Dagger, Hilt, and Koin 17. Part 4: Polishing and Publishing an App
18. Chapter 14: Coroutines and Flow 19. Chapter 15: Architecture Patterns 20. Chapter 16: Animations and Transitions with CoordinatorLayout and MotionLayout 21. Chapter 17: Launching Your App on Google Play 22. Index 23. Other Books You May Enjoy

ViewModel

The ViewModel component is responsible for holding and processing data required by the user interface (UI). It has the benefit of surviving configuration changes that destroy and recreate fragments and activities, which allows it to retain the data that can then be used to re-populate the UI.

It will eventually be destroyed when the activity or fragment is destroyed without being recreated or when the application process is terminated. This allows ViewModel to serve its responsibility and to have garbage collected when it is no longer necessary. The only method ViewModel has is the onCleared() method, which is called when ViewModel terminates. You can overwrite this method to terminate ongoing tasks and deallocate resources that will no longer be required.

Migrating data processing from the activities into ViewModel helps create better and faster unit tests. Testing an activity requires an Android test to be executed on a device. Activities also have states, which means...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image