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LLVM Techniques, Tips, and Best Practices Clang and Middle-End Libraries

You're reading from   LLVM Techniques, Tips, and Best Practices Clang and Middle-End Libraries Design powerful and reliable compilers using the latest libraries and tools from LLVM

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Product type Paperback
Published in Apr 2021
Publisher Packt
ISBN-13 9781838824952
Length 370 pages
Edition 1st Edition
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Author (1):
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Min-Yih Hsu Min-Yih Hsu
Author Profile Icon Min-Yih Hsu
Min-Yih Hsu
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Table of Contents (18) Chapters Close

Preface 1. Section 1: Build System and LLVM-Specific Tooling
2. Chapter 1: Saving Resources When Building LLVM FREE CHAPTER 3. Chapter 2: Exploring LLVM's Build System Features 4. Chapter 3: Testing with LLVM LIT 5. Chapter 4: TableGen Development 6. Section 2: Frontend Development
7. Chapter 5: Exploring Clang's Architecture 8. Chapter 6: Extending the Preprocessor 9. Chapter 7: Handling AST 10. Chapter 8: Working with Compiler Flags and Toolchains 11. Section 3: "Middle-End" Development
12. Chapter 9: Working with PassManager and AnalysisManager 13. Chapter 10: Processing LLVM IR 14. Chapter 11: Gearing Up with Support Utilities 15. Chapter 12: Learning LLVM IR Instrumentation 16. Assessments 17. Other Books You May Enjoy

Adding a custom toolchain

In the previous section, we learned how to add custom flags for the driver in Clang and learned how the driver translated them into flags that are accepted by the frontend. In this section, we are going to talk about the toolchain – an important module inside the driver that helps it adapt to different platforms.

Recall that in the first section of this chapter, Understanding drivers and toolchains in Clang, we showed the relationships between driver and toolchains in Figure 8.1: the driver chooses a proper toolchain based on the target platform before leveraging its knowledge to do the following:

  1. Execute the correct assembler, linker, or any tool that is required for the target code's generation.
  2. Pass platform-specific flags to the compiler, assembler, or linker.

This information is crucial for building the source code since each platform might have its own unique characteristics, such as system library paths and supported...

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