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Practical DevOps, Second Edition

You're reading from   Practical DevOps, Second Edition Implement DevOps in your organization by effectively building, deploying, testing, and monitoring code

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Product type Paperback
Published in May 2018
Publisher Packt
ISBN-13 9781788392570
Length 250 pages
Edition 2nd Edition
Tools
Concepts
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Author (1):
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joakim verona joakim verona
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joakim verona
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Table of Contents (12) Chapters Close

Preface 1. Introducing DevOps and Continuous Delivery 2. A View from Orbit FREE CHAPTER 3. How DevOps Affects Architecture 4. Everything is Code 5. Building the Code 6. Testing the Code 7. Deploying the Code 8. Monitoring the Code 9. Issue Tracking 10. The Internet of Things and DevOps 11. Other Books You May Enjoy

How fast is fast?

The turnaround for DevOps processes must be fast. We need to consider the time to market in the larger perspective, and simply stay focused on our tasks in the smaller perspective. This line of thought is also held by the CD movement.

As with many things Agile, many of the ideas in DevOps and CD are in fact different names of the same basic concepts. There really isn't any contention between the two concepts; they are two sides of the same coin.

DevOps engineers work on making enterprise processes faster, more efficient, and more reliable. Repetitive manual labor, which is error-prone, is removed whenever possible.

It's easy, however, to lose track of the goal when working with DevOps implementations. Doing nothing faster is of no use to anyone. Instead, we must keep track of delivering increased business value.

For instance, increased communication between roles in the organization has clear value. Your product owners may be wondering how the development process is going and are eager to have a look. In this situation, it is useful to be able to deliver incremental improvements of code to the test environments quickly and efficiently. In the test environments, the involved stake holders, such as product owners and, of course, the quality assurance teams, can follow the progress of the development process.

Another way to look at it is this: if you ever feel yourself losing focus because of needless waiting, something is wrong with your processes or your tooling. If you find yourself watching videos of robots shooting balloons during compile time, your compile times are too long!

The same is true for teams idling while waiting for deploys and so on. This idling is, of course, even more expensive than that of a single individual.

While robot-shooting practice videos are fun, software development is inspiring too! We should help focus our creative potential by eliminating unnecessary overhead.

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