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Hands-On Network Programming with C# and .NET Core

You're reading from   Hands-On Network Programming with C# and .NET Core Build robust network applications with C# and .NET Core

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Product type Paperback
Published in Mar 2019
Publisher
ISBN-13 9781789340761
Length 488 pages
Edition 1st Edition
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Author (1):
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Sean Burns Sean Burns
Author Profile Icon Sean Burns
Sean Burns
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Toc

Table of Contents (26) Chapters Close

Preface 1. Section 1: Foundations of Network Architecture
2. Networks in a Nutshell FREE CHAPTER 3. DNS and Resource Location 4. Communication Protocols 5. Packets and Streams 6. Section 2: Communicating Over Networks
7. Generating Network Requests in C# 8. Streams, Threads, and Asynchronous Data 9. Error Handling over the Wire 10. Section 3: Application Protocols and Connection Handling
11. Sockets and Ports 12. HTTP in .NET 13. FTP and SMTP 14. The Transport Layer - TCP and UDP 15. Section 4: Security, Stability, and Scalability
16. The Internet Protocol 17. Transport Layer Security 18. Authentication and Authorization on Networks 19. Caching Strategies for Distributed Systems 20. Performance Analysis and Monitoring 21. Section 5: Advanced Subjects
22. Pluggable Protocols in .NET Core 23. Network Analysis and Packet Inspection 24. Remote Logins and SSH 25. Other Books You May Enjoy

The anatomy of a packet

While I've touched on some features already in this chapter, here we'll take a closer look at the attributes that a network packet must exhibit in order to actually be useful as a piece of information. We'll look at how the standard for network packets is defined and the minimum amount of features that all network packets will contain in some form or other. Then we'll take a brief look at how different transmission protocols implement their own standards for packets, and how some of the required attributes are expanded on to provide more reliable data transmission, or higher performance. This will ultimately lay the foundation for later in this book where we look at network security, diagnostics, and optimization.

What is a packet?

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