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Mastering Arduino

You're reading from   Mastering Arduino A project-based approach to electronics, circuits, and programming

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Product type Paperback
Published in Sep 2018
Publisher Packt
ISBN-13 9781788830584
Length 372 pages
Edition 1st Edition
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Author (1):
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Jon Hoffman Jon Hoffman
Author Profile Icon Jon Hoffman
Jon Hoffman
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Table of Contents (23) Chapters Close

Preface The Arduino FREE CHAPTER Basic Electronics Circuit Diagrams Basic Prototyping Arduino IDE Programming the Arduino - The Basics Programming the Arduino - Beyond the Basics Motion Sensor Environment Sensors Obstacle Avoidance and Collision Detection Fun with Lights Fun with Sound Using LCD Displays Speech Recognition and Voice Synthesizing DC Motors and Motor Controllers Servo Motors Using a Relay Remotely Controlling the Arduino Creating a Robot Bluetooth LE Bluetooth Classic Another Book You May Enjoy

String library

The String library, which is part of the Arduino core libraries, enables us to use and manipulate text easier and in a more complex way then character arrays do. It does take more memory to use the String library than it does to use character arrays but it is easier to use the String library

There are numerous ways to create an instance of the String type. Let's look at a few examples here:

String str1 = "Arduino";
String str2 = String("Arduino");
String str3 = String('B');
String str4 = String(str2 + " is Cool");

Both of the first two lines create a simple string with the word Arduino in it. In the third line, a new String instance is created from a single constant character. In this line, notice that the single quote is used. The last example concatenates two Strings. There are several more constructors that enable...

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