Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
PyTorch 1.x Reinforcement Learning Cookbook

You're reading from   PyTorch 1.x Reinforcement Learning Cookbook Over 60 recipes to design, develop, and deploy self-learning AI models using Python

Arrow left icon
Product type Paperback
Published in Oct 2019
Publisher Packt
ISBN-13 9781838551964
Length 340 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Yuxi (Hayden) Liu Yuxi (Hayden) Liu
Author Profile Icon Yuxi (Hayden) Liu
Yuxi (Hayden) Liu
Arrow right icon
View More author details
Toc

Table of Contents (11) Chapters Close

Preface 1. Getting Started with Reinforcement Learning and PyTorch FREE CHAPTER 2. Markov Decision Processes and Dynamic Programming 3. Monte Carlo Methods for Making Numerical Estimations 4. Temporal Difference and Q-Learning 5. Solving Multi-armed Bandit Problems 6. Scaling Up Learning with Function Approximation 7. Deep Q-Networks in Action 8. Implementing Policy Gradients and Policy Optimization 9. Capstone Project – Playing Flappy Bird with DQN 10. Other Books You May Enjoy

Developing the Q-learning algorithm

Temporal difference (TD) learning is also a model-free learning algorithm, just like MC learning. You will recall that Q-function is updated at the end of the entire episode in MC learning (either in first - visit or every - visit mode). The main advantage of TD learning is that it updates the Q-function for every step in an episode.

In this recipe, we will look into a popular TD method called Q-learning. Q-learning is an off-policy learning algorithm. It updates the Q-function based on the following equation:

Here, s' is the resulting state after taking action, a, in state s; r is the associated reward; α is the learning rate; and γ is the discount factor. Also, means that the behavior policy is greedy, where the highest Q-value among those in state s' is selected to generate learning data. In Q-learning, actions are...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image