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Scala Design Patterns

You're reading from   Scala Design Patterns Write efficient, clean, and reusable code with Scala

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Product type Paperback
Published in Feb 2016
Publisher
ISBN-13 9781785882500
Length 382 pages
Edition 1st Edition
Languages
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Author (1):
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Ivan Nikolov Ivan Nikolov
Author Profile Icon Ivan Nikolov
Ivan Nikolov
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Table of Contents (14) Chapters Close

Preface 1. The Design Patterns Out There and Setting Up Your Environment FREE CHAPTER 2. Traits and Mixin Compositions 3. Unification 4. Abstract and Self Types 5. Aspect-Oriented Programming and Components 6. Creational Design Patterns 7. Structural Design Patterns 8. Behavioral Design Patterns – Part 1 9. Behavioral Design Patterns – Part 2 10. Functional Design Patterns – The Deep Theory 11. Functional Design Patterns – Applying What We Learned 12. Real-Life Applications Index

What are behavioral design patterns?


Behavioral design patterns, as the name suggests, have to do with behavior. Their purpose is to identify and implement common communication patterns between objects in an application. They define object interaction in such a way that the communication between objects is easy and coupling is still kept at a low level.

Behavioral design patterns describe how objects and classes interact with each other using messages. Contrary to creational and structural design patterns, the behavioral design patterns describe a flow or a process. This means that a developer should be really familiar with the actual process they are trying to implement. As with every other type of design pattern, behavioral design patterns exist in order to increase the testability, maintainability, and flexibility of the produced code.

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