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Hands-On Deep Learning with Go

You're reading from   Hands-On Deep Learning with Go A practical guide to building and implementing neural network models using Go

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Product type Paperback
Published in Aug 2019
Publisher Packt
ISBN-13 9781789340990
Length 242 pages
Edition 1st Edition
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Authors (2):
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Darrell Chua Darrell Chua
Author Profile Icon Darrell Chua
Darrell Chua
Gareth Seneque Gareth Seneque
Author Profile Icon Gareth Seneque
Gareth Seneque
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Table of Contents (15) Chapters Close

Preface 1. Section 1: Deep Learning in Go, Neural Networks, and How to Train Them FREE CHAPTER
2. Introduction to Deep Learning in Go 3. What Is a Neural Network and How Do I Train One? 4. Beyond Basic Neural Networks - Autoencoders and RBMs 5. CUDA - GPU-Accelerated Training 6. Section 2: Implementing Deep Neural Network Architectures
7. Next Word Prediction with Recurrent Neural Networks 8. Object Recognition with Convolutional Neural Networks 9. Maze Solving with Deep Q-Networks 10. Generative Models with Variational Autoencoders 11. Section 3: Pipeline, Deployment, and Beyond!
12. Building a Deep Learning Pipeline 13. Scaling Deployment 14. Other Books You May Enjoy

Building an autoencoder – generating MNIST digits

An autoencoder is exactly what it sounds like: it automatically learns how to encode data. Typically, the goal for an autoencoder is to train it to automatically encode data in fewer dimensions, or to pick out certain details or other useful things in the data. It can also be used for removing noise from the data or compressing the data.

In general, an autoencoder has two parts; an encoder half and a decoder half. We tend to train these two parts in tandem, with the goal being to get the output of the decoder to be as close as possible to our inputs.

Layers

Just like before, we need to consider our input and output. We are using MNIST again, since encoding digits is...

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