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Augmented Reality for Developers

You're reading from   Augmented Reality for Developers Build practical augmented reality applications with Unity, ARCore, ARKit, and Vuforia

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Product type Paperback
Published in Oct 2017
Publisher Packt
ISBN-13 9781787286436
Length 548 pages
Edition 1st Edition
Languages
Tools
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Authors (2):
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Jonathan Linowes Jonathan Linowes
Author Profile Icon Jonathan Linowes
Jonathan Linowes
Krystian Babilinski Krystian Babilinski
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Krystian Babilinski
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Toc

Table of Contents (10) Chapters Close

Preface 1. Augment Your World FREE CHAPTER 2. Setting Up Your System 3. Building Your App 4. Augmented Business Cards 5. AR Solar System 6. How to Change a Flat Tire 7. Augmenting the Instruction Manual 8. Room Decoration with AR 9. Poke the Ball Game

Scale tool with Gesture Recognizer


The next tool we'll implement is the Scale tool that lets you resize the picture. Like the Move tool, it uses an update sequencing design pattern to implement a modal manipulation tool. However, we'll use a different user scenario, and a different underlying implementation.

The Scale tool will work like this:

  • Pressing and holding the button using the finger-thumb pinch gesture will activate the scale manipulation mode. The button will grow enlarged to show it is activated.
  • As you continue to hold the pinch gesture and move your gaze to the right, the picture object gets bigger. Move your gaze to the left and the picture shrinks.
  • Releasing the pinch gesture (unclicking the button) deactivates Move mode, restores the button icon to its normal size, and leaves the picture in its new position.

So, this tool provides an example that operates differently than the Move tool. With the Move tool, you click once (and release) to begin moving, and then click again to...

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