Further reading
Khronos Group is a maintainer of many other standards we use day-to-day. This is thanks to their impressive list of members, which you can view at https://www.khronos.org/members/list.
We primarily used their glTF standard. The following links provide more technical information about it:
- https://docs.fileformat.com/3d/gltf/
- https://docs.fileformat.com/3d/glb/
- https://www.marxentlabs.com/gltf-files/
- https://www.marxentlabs.com/glb-files/
Thanks to its nifty specifications, the glTF exchange format has been gaining popularity not only in the gaming industry but in other industries as well. Here is NASA’s famous Voyager spacecraft in all its glory: https://solarsystem.nasa.gov/resources/2340/voyager-3d-model/.
You may have come across websites where Collada is still used for Godot projects. Perhaps you already have access to a large repository of Collada files. If you would like to give it a try, but with a bit more finesse, here...