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Learn ARCore - Fundamentals of Google ARCore

You're reading from   Learn ARCore - Fundamentals of Google ARCore Learn to build augmented reality apps for Android, Unity, and the web with Google ARCore 1.0

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Product type Paperback
Published in Mar 2018
Publisher Packt
ISBN-13 9781788830409
Length 274 pages
Edition 1st Edition
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Author (1):
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Micheal Lanham Micheal Lanham
Author Profile Icon Micheal Lanham
Micheal Lanham
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Table of Contents (13) Chapters Close

Preface 1. Getting Started FREE CHAPTER 2. ARCore on Android 3. ARCore on Unity 4. ARCore on the Web 5. Real-World Motion Tracking 6. Understanding the Environment 7. Light Estimation 8. Recognizing the Environment 9. Blending Light for Architectural Design 10. Mixing in Mixed Reality 11. Performance Tips and Troubleshooting 12. Other Books You May Enjoy

Exercises


Answer the following questions on your own:

  1. Change the model in the app to the sofa or even another object.
  2. Add the changes we made to the Environmental Light script in order to track the light direction.
  3. Add other objects to the app and allow the user a choice on which to place.
  4. Allow the user to place vertical objects. Hint—you will need to render vertical planes now, yes ARCore does recognize vertical planes.
  5. Allow the user to rotate the model. Hint—you may have to add some control handles.
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