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Learn Unity ML-Agents ??? Fundamentals of Unity Machine Learning

You're reading from   Learn Unity ML-Agents ??? Fundamentals of Unity Machine Learning Incorporate new powerful ML algorithms such as Deep Reinforcement Learning for games

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Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781789138139
Length 204 pages
Edition 1st Edition
Languages
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Author (1):
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Micheal Lanham Micheal Lanham
Author Profile Icon Micheal Lanham
Micheal Lanham
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Basic Terrarium – Plants and Herbivores

The bulk of our work in setting up our terrarium is going to be building the plants, agents that eat plants (herbivores), and agents that eat agents that eat plants (carnivores). We will start with our most basic form of terrarium inhabitant, the plant. Terrarium plants are not unlike their natural cousins; they continually increase in energy by just existing. When they reach a certain size, they also begin discharging seeds that produce more plants and so on. Open up Unity and follow along to create our first Terrarium inhabitant, the plant:

  1. Open the Terrarium scene where we last left it and from the menu select GameObject | Create Empty. Rename the new object Plant.
  2. Drag the Plant object onto the Environment -> Plane to attach it as a child. Make sure to reset the Transform Position to (0,0,0).
  3. Open the Assets/Free Low Poly...
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