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SwiftUI Projects

You're reading from   SwiftUI Projects Build six real-world, cross-platform mobile applications using Swift, Xcode 12, and SwiftUI

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Product type Paperback
Published in Dec 2020
Publisher Packt
ISBN-13 9781839214660
Length 410 pages
Edition 1st Edition
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Table of Contents (13) Chapters Close

Preface 1. Chapter 1: SwiftUI Basics 2. Chapter 2: SwiftUI Watch Tour FREE CHAPTER 3. Chapter 3: NBA Draft – Watch App 4. Chapter 4: Car Order Form – Design 5. Chapter 5: Car Order Form – Data 6. Chapter 6: Financial App – Design 7. Chapter 7: Financial App – Core Data 8. Chapter 8: Shoe Point of Sale System – Design 9. Chapter 9: Shoe Point of Sale System – CloudKit 10. Chapter 10: Sports News App – Design 11. Chapter 11: Sports News App – Data 12. Other Books You May Enjoy

The overall design

In this chapter, we are going to work on a custom form design in SwiftUI. As we progress through the book, you'll notice some design elements in SwiftUI and others to dig deeper into the framework. No matter how we have to do it in the end, you'll learn how to take a basic template and turn it into a beautiful design.

This is what we are going to work on in the next two chapters:

Figure 4.1

Figure 4.1

Our app does not contain a ton of views, but it does have a ton of features. Let's walk through this app's overall structure to better understand what app we will build and then build the app in SwiftUI. As stated in the last chapter, inside the folder for this chapter, you also have the design specs, and you can see everything from spacing to colors to sizing.

Understanding the structure

You might notice in this book that I like to plan how I will break up the design into smaller views. This is the best approach before...

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