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Hands-On Design Patterns with C++

You're reading from   Hands-On Design Patterns with C++ Solve common C++ problems with modern design patterns and build robust applications

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781788832564
Length 512 pages
Edition 1st Edition
Languages
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Author (1):
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Fedor G. Pikus Fedor G. Pikus
Author Profile Icon Fedor G. Pikus
Fedor G. Pikus
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Table of Contents (21) Chapters Close

Preface 1. An Introduction to Inheritance and Polymorphism FREE CHAPTER 2. Class and Function Templates 3. Memory Ownership 4. Swap - From Simple to Subtle 5. A Comprehensive Look at RAII 6. Understanding Type Erasure 7. SFINAE and Overload Resolution Management 8. The Curiously Recurring Template Pattern 9. Named Arguments and Method Chaining 10. Local Buffer Optimization 11. ScopeGuard 12. Friend Factory 13. Virtual Constructors and Factories 14. The Template Method Pattern and the Non-Virtual Idiom 15. Singleton - A Classic OOP Pattern 16. Policy-Based Design 17. Adapters and Decorators 18. The Visitor Pattern and Multiple Dispatch 19. Assessments 20. Other Books You May Enjoy

Summary

Templates, variadic templates, and lambda expressions are all powerful features of C++, offering simplicity in use, but are rich in complex details. The examples in this chapter should serve to prepare the reader for the later chapters of this book, where we use these techniques to implement design patterns, both classic and novel, with the tools of the modern C++ language. The reader wishing to learn the art of using these complex and powerful tools to their fullest potential is referred to other books that are dedicated to teaching these subjects, some of which can be found at the end of this chapter.

The reader is now ready to learn the common C++ idioms, starting with the idioms for expressing memory ownership, in the next chapter.

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