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Learn WinUI 3.0

You're reading from   Learn WinUI 3.0 Leverage the power of WinUI, the future of native Windows application development

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Product type Paperback
Published in Mar 2021
Publisher Packt
ISBN-13 9781800208667
Length 440 pages
Edition 1st Edition
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Author (1):
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Alvin Ashcraft Alvin Ashcraft
Author Profile Icon Alvin Ashcraft
Alvin Ashcraft
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Toc

Table of Contents (20) Chapters Close

Preface 1. Section 1: Introduction to WinUI and Windows Applications
2. Chapter 1: Introduction to WinUI FREE CHAPTER 3. Chapter 2: Configuring the Development Environment and Creating the Project 4. Chapter 3: MVVM for Maintainability and Testability 5. Chapter 4: Advanced MVVM Concepts 6. Chapter 5: Exploring WinUI Controls 7. Chapter 6: Leveraging Data and Services 8. Section 2: Extending WinUI and Modernizing Applications
9. Chapter 7: Fluent Design System for Windows Applications 10. Chapter 8: Building WinUI Apps with .NET 5 11. Chapter 9: Enhancing Applications with the Windows Community Toolkit 12. Chapter 10: Modernizing Existing Win32 Applications with XAML Islands 13. Section 3: Build and Deploy on Windows and Beyond
14. Chapter 11: Debugging WinUI Applications with Visual Studio 15. Chapter 12: Hosting an ASP.NET Core Blazor Application in WinUI 16. Chapter 13: Building, Releasing, and Monitoring Applications with Visual Studio App Center 17. Chapter 14: Packaging and Deploying WinUI Applications 18. Assessments 19. Other Books You May Enjoy

Creating a WinUI project with .NET 5

WinUI adds several different project templates to Visual Studio. We have spent most of the book working with the Blank App (WinUI in UWP) C# template. This template is also available to C++ developers. These other templates are also available:

  • Blank App, Packaged (WinUI in Desktop) (C# and C++): Creates a .NET 5 desktop application with support for WinUI controls in the UI.
  • Class Library (WinUI in Desktop) (C#): Creates a class library project intended to be used with WinUI in Desktop apps and libraries.
  • Class Library (WinUI in UWP) (C#): Creates a class library project intended for use with WinUI in UWP apps and libraries.
  • Windows Runtime Component (WinUI in UWP) (C# and C++): Creates a Windows Runtime Component project. This is a packaged component with a .winmd file extension that can be consumed by any language with Windows Runtime projections, including C++, C#, Visual Basic, and JavaScript (React Native, for example).
  • ...
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