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Modern C++ Programming Cookbook
Modern C++ Programming Cookbook

Modern C++ Programming Cookbook: Master Modern C++ with comprehensive solutions for C++23 and all previous standards , Third Edition

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Modern C++ Programming Cookbook

Simplifying code with class template argument deduction

Templates are ubiquitous in C++, but having to specify template arguments all the time can be annoying. There are cases when the compiler can actually infer the template arguments from the context. This feature, available in C++17, is called class template argument deduction and enables the compiler to deduce the missing template arguments from the type of the initializer. In this recipe, we will learn how to take advantage of this feature.

How to do it...

In C++17, you can skip specifying template arguments and let the compiler deduce them in the following cases:

  • When you declare a variable or a variable template and initialize it:
std::pair   p{ 42, “demo” };  // deduces std::pair<int, char const*>
std::vector v{ 1, 2 };        // deduces std::vector<int>
std::less   l;                // deduces std::less<void>
  • When you create an object using a new expression:
template <class T>
struct...

Using the subscript operator to access elements in a collection

Accessing elements of an array is a basic feature not just in C++ but in any programming language that supports arrays. The syntax is also the same across programming languages. In C++, the subscript operator used for this purpose, [], can be overloaded to provide access to data in a class. Typically, this is the case for classes modelling containers. In this recipe, we’ll see how to leverage this operator and what changes C++23 brings.

How to do it…

To provide random access to elements in a container, overload the subscript operator as follows:

  • For one-dimensional containers, you can overload the subscript operator with one argument, regardless of the version of the standard:
template <typename T>
struct some_buffer
{
   some_buffer(size_t const size):data(size)
   {}
   size_t size() const { return data.size(); }
   T const& operator[](size_t const index) const
   {
      if(index >= data...

Limits and other properties of numeric types

Sometimes, it is necessary to know and use the minimum and maximum values that can be represented with a numeric type, such as char, int, or double. Many developers use standard C macros for this, such as CHAR_MIN/CHAR_MAX, INT_MIN/INT_MAX, and DBL_MIN/DBL_MAX. C++ provides a class template called numeric_limits with specializations for every numeric type, which enables you to query the minimum and maximum value of a type. However, numeric_limits is not limited to that functionality and offers additional constants for type property querying, such as whether a type is signed or not, how many bits it needs for representing its values, whether it can represent infinity for floating-point types, and many others. Prior to C++11, the use of numeric_limits<T> was limited because it could not be used in places where constants were needed (examples include the size of arrays and switch cases). Due to that, developers preferred to use C macros...

Converting between numeric and string types

Converting between number and string types is a ubiquitous operation. Prior to C++11, there was little support for converting numbers to strings and back, so developers had to resort mostly to type-unsafe functions, and they usually wrote their own utility functions in order to avoid writing the same code over and over again. With C++11, the standard library provides utility functions for converting between numbers and strings. In this recipe, you will learn how to convert between numbers and strings and the other way around using modern C++ standard functions.

Getting ready

All the utility functions mentioned in this recipe are available in the <string> header.

How to do it...

Use the following standard conversion functions when you need to convert between numbers and strings:

  • To convert from an integer or floating-point type to a string type, use std::to_string() or std::to_wstring(), as shown in the following...

Understanding the various character and string types

In the previous recipe, we looked at the variety of integral and floating-point types. Another category of types, character types, is often a source of misunderstanding and confusion. As of C++20, there are five character data types in the C++ language: char, wchar_t, char8_t, char16_t, and char32_t. In this recipe, we will look at how these types differ and how they are meant to be used.

How to do it…

Use the available character types as follows:

  • The char type to store ASCII characters, Latin character sets (defined in the ISO-8859 standard), or even individual bytes of UTF-8 encoded characters:
    char c = 'C';
    const char* s = "C++";
    std::cout << c <<  s << '\n';
    
  • The wchar_t type with the Windows API to store and manipulate UTF-16LE encoded characters:
    wchar_t c = L'Ʃ';
    const wchar_t* s = L"δῆ...

Printing Unicode characters to the output console

In the previous recipe, Understanding the various character and string types, we looked at the various data types for storing characters and strings of characters. This multitude of types was necessary because there are a multitude of character sets that have been developed over time.

The most widely used character sets are ASCII and Unicode. Although support for the former has been available on all compilers and target platforms since the creation of the language, the support for the latter has evolved at a different pace and in different forms for Windows and Unix/Linux systems. In this recipe, we will look at how to print texts in different encodings to the standard output console.

How to do it…

To write text to the standard output console, you can use the following:

  • For writing ASCII characters, use std::cout:
    std::cout << "C++\n";
    
  • For writing UTF-8 encoded Unicode...

Generating pseudo-random numbers

Generating random numbers is necessary for a large variety of applications, from games to cryptography, from sampling to forecasting. However, the term random numbers is not actually correct, as the generation of numbers through mathematical formulas is deterministic and does not produce true random numbers, but rather, numbers that look random and are called pseudo-random. True randomness can only be achieved through hardware devices, based on physical processes, and even that can be challenged as we may consider even the universe to be actually deterministic.

Modern C++ provides support for generating pseudo-random numbers through a pseudo-random number library containing number generators and distributions. Theoretically, it can also produce true random numbers but, in practice, those could actually be only pseudo-random.

Getting ready

In this recipe, we’ll discuss the standard support for generating pseudo-random numbers. Understanding...

Properly initializing a pseudo-random number generator

In the previous recipe, we looked at the pseudo-random number library, along with its components, and how it can be used to produce numbers in different statistical distributions. One important factor that was overlooked in that recipe is the proper initialization of the pseudo-random number generators.

With careful analysis (which is beyond the purpose of this recipe or this book), it can be shown that the Mersenne Twister engine has a bias toward producing some values repeatedly and omitting others, thus generating numbers not in a uniform distribution, but rather in a binomial or Poisson distribution. In this recipe, you will learn how to initialize a generator in order to produce pseudo-random numbers with a true uniform distribution.

Getting ready

You should read the previous recipe, Generating pseudo-random numbers, to get an overview of what the pseudo-random number library offers.

How to do it...

To...

Creating cooked user-defined literals

Literals are constants of built-in types (numerical, Boolean, character, character string, and pointer) that cannot be altered in a program. The language defines a series of prefixes and suffixes to specify literals (and the prefix/suffix is actually part of the literal). C++11 allows us to create user-defined literals by defining functions called literal operators, which introduce suffixes for specifying literals. These work only with numerical character and character string types.

This opens the possibility of defining both standard literals in future versions and allows developers to create their own literals. In this recipe, we will learn how to create our own cooked literals.

Getting ready

User-defined literals can have two forms: raw and cooked. Raw literals are not processed by the compiler, whereas cooked literals are values processed by the compiler (examples include handling escape sequences in a character string or identifying...

Creating raw user-defined literals

In the previous recipe, we looked at the way C++11 allows library implementers and developers to create user-defined literals and the user-defined literals available in the C++14 standard. However, user-defined literals have two forms: a cooked form, where the literal value is processed by the compiler before being supplied to the literal operator, and a raw form, in which the literal is not processed by the compiler before being supplied to the literal operator. The latter is only available for integral and floating-point types. Raw literals are useful for altering the compiler’s normal behavior. For instance, a sequence such as 3.1415926 is interpreted by the compiler as a floating-point value, but with the use of a raw user-defined literal, it could be interpreted as a user-defined decimal value. In this recipe, we will look at creating raw user-defined literals.

Getting ready

Before continuing with this recipe, it is strongly recommended...

Using raw string literals to avoid escaping characters

Strings may contain special characters, such as non-printable characters (newline, horizontal and vertical tab, and so on), string and character delimiters (double and single quotes), or arbitrary octal, hexadecimal, or Unicode values. These special characters are introduced with an escape sequence that starts with a backslash, followed by either the character (examples include ' and "), its designated letter (examples include n for a new line, and t for a horizontal tab), or its value (examples include octal 050, hexadecimal XF7, or Unicode U16F0). As a result, the backslash character itself has to be escaped with another backslash character. This leads to more complicated literal strings that can be hard to read.

To avoid escaping characters, C++11 introduced raw string literals that do not process escape sequences. In this recipe, you will learn how to use the various forms of raw string literals.

Getting...

Creating a library of string helpers

The string types from the standard library are a general-purpose implementation that lacks many helpful methods, such as changing the case, trimming, splitting, and others that may address different developer needs. Third-party libraries that provide rich sets of string functionalities exist. However, in this recipe, we will look at implementing several simple, yet helpful, methods you may often need in practice. The purpose is to see how string methods and standard general algorithms can be used for manipulating strings but also to have a reference to reusable code that can be used in your applications.

In this recipe, we will implement a small library of string utilities that will provide functions for the following:

  • Changing a string into lowercase or uppercase
  • Reversing a string
  • Trimming white spaces from the beginning and/or the end of the string
  • Trimming a specific set of characters from the beginning and...

Verifying the format of a string using regular expressions

Regular expressions are a language intended for performing pattern matching and replacements in texts. C++11 provides support for regular expressions within the standard library through a set of classes, algorithms, and iterators available in the <regex> header. In this recipe, we will learn how regular expressions can be used to verify that a string matches a pattern (examples include verifying an email or IP address format).

Getting ready

Throughout this recipe, we will explain, whenever necessary, the details of the regular expressions that we use. However, you should have at least some basic knowledge of regular expressions in order to use the C++ standard library for regular expressions. A description of regular expression syntax and standards is beyond the purpose of this book; if you are not familiar with regular expressions, it is recommended that you read more about them before continuing with this,...

Parsing the content of a string using regular expressions

In the previous recipe, we looked at how to use std::regex_match() to verify that the content of a string matches a particular format. The library provides another algorithm called std::regex_search() that matches a regular expression against any part of a string, and not the entire string, as regex_match() does. This function, however, does not allow us to search through all the occurrences of a regular expression in an input string. For this purpose, we need to use one of the iterator classes available in the library.

In this recipe, you will learn how to parse the content of a string using regular expressions. For this purpose, we will consider the problem of parsing a text file containing name-value pairs. Each such pair is defined on a different line and has the format name = value, but lines starting with a # represent comments and must be ignored. The following is an example:

#remove # to uncomment a line
timeout...

Replacing the content of a string using regular expressions

In the previous two recipes, we looked at how to match a regular expression on a string or a part of a string and iterate through matches and submatches. The regular expression library also supports text replacement based on regular expressions. In this recipe, we will learn how to use std::regex_replace() to perform such text transformations.

Getting ready

For general information about regular expression support in C++11, refer to the Verifying the format of a string using regular expressions recipe earlier in this chapter.

How to do it...

In order to perform text transformations using regular expressions, you should perform the following:

  • Include <regex> and <string> and the namespace std::string_literals for C++14 standard user-defined literals for strings:
    #include <regex>
    #include <string>
    using namespace std::string_literals;
    
  • Use the std::regex_replace...

Using std::string_view instead of constant string references

When working with strings, temporary objects are created all the time, even if you might not be really aware of it. Many times, these temporary objects are irrelevant and only serve the purpose of copying data from one place to another (for example, from a function to its caller). This represents a performance issue because they require memory allocation and data copying, which should be avoided. For this purpose, the C++17 standard provides a new string class template called std::basic_string_view, which represents a non-owning constant reference to a string (that is, a sequence of characters). In this recipe, you will learn when and how you should use this class.

Getting ready

The string_view class is available in the namespace std in the string_view header.

How to do it...

You should use std::string_view to pass a parameter to a function (or return a value from a function), instead of std::string const...

Formatting and printing text with std::format and std::print

The C++ language has two ways of formatting text: the printf family of functions and the I/O streams library. The printf functions are inherited from C and provide a separation of the formatting text and the arguments. The streams library provides safety and extensibility and is usually recommended over printf functions, but is, in general, slower. The C++20 standard proposes a new formatting library alternative for output formatting, which is similar in form to printf but safe and extensible and is intended to complement the existing streams library. In this recipe, we will learn how to use the new functionalities instead of the printf functions or the streams library.

Getting ready

The new formatting library is available in the <format> header. You must include this header for the following samples to work.

How to do it...

The std::format() function formats its arguments according to the provided...

Using std::format with user-defined types

The C++20 formatting library is a modern alternative to using printf-like functions or the I/O streams library, which it actually complements. Although the standard provides default formatting for basic types, such as integral and floating-point types, bool, character types, strings, and chrono types, the user can create custom specializations for user-defined types. In this recipe, we will learn how to do that.

Getting ready

You should read the previous recipe, Formatting and printing text with std::format and std::print, to familiarize yourself with the formatting library.

In the examples that we’ll be showing here, we will use the following class:

struct employee
{
   int         id;
   std::string firstName;
   std::string lastName;
};

In the next section, we’ll introduce the necessary steps to implement to enable text formatting using std::format() for user-defined types.

How to do it...

To enable...

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Key benefits

  • Updated and packed with new recipes, including sync streams, std:expected and std:mdspan, and C++20/23 range adaptors
  • Covers all significant features from all modern versions of the standard, providing comprehensive insights into modern C++
  • Learn through a series of hands-on, self-contained recipes
  • Purchase of the print or Kindle book includes a free eBook in PDF format

Description

The updated third edition of Modern C++ Programming Cookbook addresses the latest features of C++23, such as the stacktrace library, std::expected and std::mdspan classes, the header, formatting library improvements, and updates to the ranges library. It also gets into more C++20 topics not previously covered, such as sync streams and source_location. The book is organized into practical recipes covering a wide range of real-world problems, helping you find the solutions you need quickly. You’ll find coverage of all the core concepts of modern C++ programming and features and techniques from C++11 through to C++23, meaning you’ll stay ahead of the curve by learning to incorporate the newest language and library improvements. Beyond the core concepts and new features, you’ll explore recipes related to performance and best practices, how to implement useful patterns and idioms, like pimpl, named parameter, attorney-client, and the factory pattern, and how to complete unit testing with the widely used C++ libraries: Boost.Test, Google Test, and Catch2. With the comprehensive coverage this C++ programming guide offers, by the end of the book you’ll have everything you need to build performant, scalable, and efficient applications in C++.

Who is this book for?

This book is designed for entry- and intermediate-level programmers who already have a foundational understanding of the C++ programming language, but who are looking to master the language, implement the newest features, and become proficient modern C++ developers. Experienced C++ programmers can leverage the recipes in this book to quickly get up to speed on all the most important language and library features of C++11/14/17/20 and 23.

What you will learn

  • Explore the new C++23 language and library features
  • Go deep into the most useful C++20 features
  • Learn to handle threading and concurrency for better performance
  • Solve complex string manipulation tasks efficiently with regex
  • Leverage the standard library for faster development
  • Master the filesystem library to work with files and directories
  • Work with different types of strings and understand compilation
  • See how you can use CRTP, mixins and other patterns in C++
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Table of Contents

14 Chapters
Learning Modern Core Language Features Chevron down icon Chevron up icon
Working with Numbers and Strings Chevron down icon Chevron up icon
Exploring Functions Chevron down icon Chevron up icon
Preprocessing and Compilation Chevron down icon Chevron up icon
Standard Library Containers, Algorithms, and Iterators Chevron down icon Chevron up icon
General-Purpose Utilities Chevron down icon Chevron up icon
Working with Files and Streams Chevron down icon Chevron up icon
Leveraging Threading and Concurrency Chevron down icon Chevron up icon
Robustness and Performance Chevron down icon Chevron up icon
Implementing Patterns and Idioms Chevron down icon Chevron up icon
Exploring Testing Frameworks Chevron down icon Chevron up icon
C++ 20 Core Features Chevron down icon Chevron up icon
Other Books You May Enjoy Chevron down icon Chevron up icon
Index Chevron down icon Chevron up icon

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Full star icon Full star icon Full star icon Full star icon Half star icon 4.6
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Arsen Sep 15, 2024
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excellent, i really liked this book
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Dorota Bazgier Apr 17, 2024
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I don't often read technical books in the form of recipes, I prefer touse materials that cover absolutely every language and library feature.Nevertheless, I liked this book. C++ features and STL elements presentedin the form of recipes allows you to focus on the possibilities offered bythe discussed feature/element and thus make them easier to remember.It is a very good book for getting ideas for implementation techniques.I highly recommend this resource for C++ developers who want to learnsome new C++ features through all recent standards.
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Matthew Fan Mar 27, 2024
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This book is friendly to people who have limited knowledge of C++ and is great for getting the reader up to date to modern practices and giving a deeper understanding of the langauge.
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Mohamed Ayoub AKKAOUI Oct 15, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Marius Bancila's Modern C++ Programming Cookbook continues to be an indispensable resource for C++ developers, especially with its third edition now covering C++23 features. This edition not only provides a deep dive into modern C++ but also keeps up with the latest advancements in the language, making it a must-have for those who want to stay ahead.What I appreciate most is the clarity of explanation. Bancila has a unique ability to make complex topics accessible without sacrificing depth, making the book ideal for both experienced professionals and those growing into more advanced areas of C++. The organization of the content is top-notch, with well-structured code snippets that are not only easy to follow but also closely mimic real-world scenarios.The inclusion of C++23 features adds significant value, especially for developers working on cutting-edge projects. Bancila’s approach ensures that readers can quickly understand and apply these new features, making it easier to stay current with the evolving standards of the language.In summary, this third edition of Modern C++ Programming Cookbook is a highly practical and insightful guide for developers looking to elevate their C++ skills. It remains one of the best resources for anyone working with or advancing in the modern C++ ecosystem.
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Y. Arazi Apr 21, 2024
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This is a Solid book with many tips and topics which are very useful for your everyday C++ coding.Marius is a great author and has many C++ books - all written very well. This is an update to the second edition and has a ton of useful information from beginners to experts. The info in the book, will help you write a modern C++ code and take advantage of the newest C++23 features.From simple handling of numbers/strings, handling various testing libraries, mdspan, high order functions, preprocessor, various small C++11..23 utilities, files and streams, threads and performance.I'd highly recommend owning the book, ebook or printed one and go over the various technical details so you can start using contemporary C++ today!
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  2. Sadly, if your eBook or Video file is faulty or a fault occurs during the eBook or Video being made available to you, i.e. during download then you should contact Customer Relations Team within 14 days of purchase on [email protected] who will be able to resolve this issue for you.
  3. You will have a choice of replacement or refund of the problem items.(damaged, defective or incorrect)
  4. Once Customer Care Team confirms that you will be refunded, you should receive the refund within 10 to 12 working days.
  5. If you are only requesting a refund of one book from a multiple order, then we will refund you the appropriate single item.
  6. Where the items were shipped under a free shipping offer, there will be no shipping costs to refund.

On the off chance your printed book arrives damaged, with book material defect, contact our Customer Relation Team on [email protected] within 14 days of receipt of the book with appropriate evidence of damage and we will work with you to secure a replacement copy, if necessary. Please note that each printed book you order from us is individually made by Packt's professional book-printing partner which is on a print-on-demand basis.

What tax is charged? Chevron down icon Chevron up icon

Currently, no tax is charged on the purchase of any print book (subject to change based on the laws and regulations). A localized VAT fee is charged only to our European and UK customers on eBooks, Video and subscriptions that they buy. GST is charged to Indian customers for eBooks and video purchases.

What payment methods can I use? Chevron down icon Chevron up icon

You can pay with the following card types:

  1. Visa Debit
  2. Visa Credit
  3. MasterCard
  4. PayPal
What is the delivery time and cost of print books? Chevron down icon Chevron up icon

Shipping Details

USA:

'

Economy: Delivery to most addresses in the US within 10-15 business days

Premium: Trackable Delivery to most addresses in the US within 3-8 business days

UK:

Economy: Delivery to most addresses in the U.K. within 7-9 business days.
Shipments are not trackable

Premium: Trackable delivery to most addresses in the U.K. within 3-4 business days!
Add one extra business day for deliveries to Northern Ireland and Scottish Highlands and islands

EU:

Premium: Trackable delivery to most EU destinations within 4-9 business days.

Australia:

Economy: Can deliver to P. O. Boxes and private residences.
Trackable service with delivery to addresses in Australia only.
Delivery time ranges from 7-9 business days for VIC and 8-10 business days for Interstate metro
Delivery time is up to 15 business days for remote areas of WA, NT & QLD.

Premium: Delivery to addresses in Australia only
Trackable delivery to most P. O. Boxes and private residences in Australia within 4-5 days based on the distance to a destination following dispatch.

India:

Premium: Delivery to most Indian addresses within 5-6 business days

Rest of the World:

Premium: Countries in the American continent: Trackable delivery to most countries within 4-7 business days

Asia:

Premium: Delivery to most Asian addresses within 5-9 business days

Disclaimer:
All orders received before 5 PM U.K time would start printing from the next business day. So the estimated delivery times start from the next day as well. Orders received after 5 PM U.K time (in our internal systems) on a business day or anytime on the weekend will begin printing the second to next business day. For example, an order placed at 11 AM today will begin printing tomorrow, whereas an order placed at 9 PM tonight will begin printing the day after tomorrow.


Unfortunately, due to several restrictions, we are unable to ship to the following countries:

  1. Afghanistan
  2. American Samoa
  3. Belarus
  4. Brunei Darussalam
  5. Central African Republic
  6. The Democratic Republic of Congo
  7. Eritrea
  8. Guinea-bissau
  9. Iran
  10. Lebanon
  11. Libiya Arab Jamahriya
  12. Somalia
  13. Sudan
  14. Russian Federation
  15. Syrian Arab Republic
  16. Ukraine
  17. Venezuela