Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Virtual Reality Blueprints

You're reading from   Virtual Reality Blueprints Create compelling VR experiences for mobile and desktop

Arrow left icon
Product type Paperback
Published in Feb 2018
Publisher Packt
ISBN-13 9781786462985
Length 250 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Authors (2):
Arrow left icon
John Williamson John Williamson
Author Profile Icon John Williamson
John Williamson
Charles Palmer Charles Palmer
Author Profile Icon Charles Palmer
Charles Palmer
Arrow right icon
View More author details
Toc

Table of Contents (12) Chapters Close

Preface 1. The Past, Present, and Future of VR FREE CHAPTER 2. Building a Solar System for Google Cardboard 3. Building an Image Gallery System for the Gear VR 4. Adding User Interactions to the Virtual Gallery Project 5. Fighting Zombies on the Oculus Rift 6. Scripting Zombies for the Oculus Rift 7. Carnival Midway Games — Part 1 8. Carnival Midway Games — Part 2 9. VR Hardware Roundup 10. VR Terms and Definitions 11. Other Books You May Enjoy

Finalizing user interaction

To complete our project, we will need to add two final components. These components will facilitate selecting an image for preview and providing visual feedback during the selection process.

Add the Graphic Raycaster component to the Preview objects. If you run the Scene, you will notice that our Swipe functions work as designed, but the user can not select a preview image for display. This is because our Preview thumbnail objects are looking for a Graphic Raycaster, but none is present; let's fix that:

  1. Select Preview (1) through Preview (5) in the first Gallery PreviewHolder.
  2. Click on Add Component in the Inspector window.
  3. Search for Graphic Raycaster and apply it to the selected GameObject.
  4. Repeat this process for each of the Gallery PreviewHolders.
  5. Hit click on the Play button to test the interaction. While the scene is running, click on the...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image