Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Functional Programming in Go

You're reading from   Functional Programming in Go Apply functional techniques in Golang to improve the testability, readability, and security of your code

Arrow left icon
Product type Paperback
Published in Mar 2023
Publisher Packt
ISBN-13 9781801811163
Length 248 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Dylan Meeus Dylan Meeus
Author Profile Icon Dylan Meeus
Dylan Meeus
Arrow right icon
View More author details
Toc

Table of Contents (17) Chapters Close

Preface 1. Part 1: Functional Programming Paradigm Essentials
2. Chapter 1: Introducing Functional Programming FREE CHAPTER 3. Chapter 2: Treating Functions as First-Class Citizens 4. Chapter 3: Higher-Order Functions 5. Chapter 4: Writing Testable Code with Pure Functions 6. Chapter 5: Immutability 7. Part 2: Using Functional Programming Techniques
8. Chapter 6: Three Common Categories of Functions 9. Chapter 7: Recursion 10. Chapter 8: Readable Function Composition with Fluent Programming 11. Part 3: Design Patterns and Functional Programming Libraries
12. Chapter 9: Functional Design Patterns 13. Chapter 10: Concurrency and Functional Programming 14. Chapter 11: Functional Programming Libraries 15. Index 16. Other Books You May Enjoy

Example 1 – hotdog shop

For our first example, we are going to take a look at some code that has been written in an impure way, and which is pretty much violating all good sense for writing pure functions. We’ll refactor this code as we go along to create more testable code, along with improving the readability and understandability of the code.

Bad hotdog shop

First, let’s take a look at how not to create this hotdog shop system. We’ll start by defining a constant, a global variable that dictates the price of our hotdog:

const (
	HOTDOG_PRICE = 4
)

Next, we’ll create some structs. We will need a struct to represent a hotdog, as well as a struct to hold our credit card information. To keep things simple, the hotdog does not hold any state variables at the moment, while the credit card only stores the credit that is available on the card. Credit in this example is an integer value. It’s not something that accurately represents a...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image