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Hands-On GPU Programming with Python and CUDA

You're reading from   Hands-On GPU Programming with Python and CUDA Explore high-performance parallel computing with CUDA

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Product type Paperback
Published in Nov 2018
Publisher Packt
ISBN-13 9781788993913
Length 310 pages
Edition 1st Edition
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Author (1):
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Dr. Brian Tuomanen Dr. Brian Tuomanen
Author Profile Icon Dr. Brian Tuomanen
Dr. Brian Tuomanen
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Table of Contents (15) Chapters Close

Preface 1. Why GPU Programming? FREE CHAPTER 2. Setting Up Your GPU Programming Environment 3. Getting Started with PyCUDA 4. Kernels, Threads, Blocks, and Grids 5. Streams, Events, Contexts, and Concurrency 6. Debugging and Profiling Your CUDA Code 7. Using the CUDA Libraries with Scikit-CUDA 8. The CUDA Device Function Libraries and Thrust 9. Implementation of a Deep Neural Network 10. Working with Compiled GPU Code 11. Performance Optimization in CUDA 12. Where to Go from Here 13. Assessment 14. Other Books You May Enjoy

Summary

We started this chapter by learning about dynamic parallelism, which is a paradigm that allows us to launch and manage kernels directly on the GPU from other kernels. We saw how we can use this to implement a quicksort algorithm on the GPU directly. We then learned about vectorized datatypes in CUDA, and saw how we can use these to speed up memory reads from global device memory. We then learned about CUDA Warps, which are small units of 32 threads or less on the GPU, and we saw how threads within a single Warp can directly read and write to each other's registers using Warp Shuffling. We then looked at how we can write a few basic operations in PTX assembly, including import operations such as determining the lane ID and splitting a 64-bit variable into two 32-bit variables. Finally, we ended this chapter by writing a new performance-optimized summation kernel that...

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