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Mastering Qt  5

You're reading from   Mastering Qt 5 Create stunning cross-platform applications using C++ with Qt Widgets and QML with Qt Quick

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995399
Length 534 pages
Edition 2nd Edition
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Authors (2):
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Robin Penea Robin Penea
Author Profile Icon Robin Penea
Robin Penea
Guillaume Lazar Guillaume Lazar
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Guillaume Lazar
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Toc

Table of Contents (16) Chapters Close

Preface 1. Get Your Qt Feet Wet FREE CHAPTER 2. Discovering qmake Secrets 3. Dividing Your Project and Ruling Your Code 4. Conquering the Desktop UI 5. Dominating the Mobile UI 6. Even Qt Deserves a Slice of Raspberry Pi 7. Third-Party Libraries without a Headache 8. Animations - Its Alive, Alive! 9. Keeping Your Sanity with Multithreading 10. Need IPC? Get Your Minions to Work 11. Having Fun with Multimedia and Serialization 12. You Shall (Not) Pass with QTest 13. All Packed and Ready to Deploy 14. Qt Hat Tips and Tricks 15. Other Books You May Enjoy

Using a QDialog

We deserve something better than an untitled task. The user needs to define its name when created. The easiest path would be to display a dialog where the user can input the task name. Fortunately, Qt offers us a very configurable dialog that fits perfectly in addTask():

#include <QInputDialog> 
... 
void MainWindow::addTask() 
{ 
    bool ok; 
    QString name = QInputDialog::getText(this,  
        tr("Add task"), 
        tr("Task name"), 
        QLineEdit::Normal, 
        tr("Untitled task"),               &ok); 
    if (ok && !name.isEmpty()) { 
        qDebug() << "Adding new task"; 
        Task* task = new Task(name); 
        mTasks.append(task); 
        ui->tasksLayout->addWidget(task); 
    } 
}

The QinputDialog::getText function is a static blocking function that displays the dialog. When the user validates/cancels the dialog, the code continues. If we run the application and try to add a new task, we will see this:

The QInputDialog::getText signature looks like this:

QString QinputDialog::getText( 
  QWidget* parent,  
      const QString& title,  
      const QString& label,  
      QLineEdit::EchoMode mode = QLineEdit::Normal,  
      const QString& text = QString(),  
      bool* ok = 0, ...)

Let's break it down:

  • parent: This is the parent widget (MainWindow) to which QinputDialog is attached. This is another instance of the QObject class's parenting model.
  • title: This is the title displayed in the window title. In our example, we use tr("Add task"), which is how Qt handles i18n in your code. Later, we will see how to provide multiple translations for a given string.
  • label: This is the label displayed right above the input text field.
  • mode: This is how the input field is rendered (password mode will hide the text).
  • ok: This is a pointer to a variable that is set to true if the user presses OK and false if the user presses Cancel.
  • QString: The returned QString is what the user has typed.

There are a few more optional parameters we can safely ignore for our example.

You have been reading a chapter from
Mastering Qt 5 - Second Edition
Published in: Aug 2018
Publisher: Packt
ISBN-13: 9781788995399
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