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Mastering C++ Multithreading

You're reading from   Mastering C++ Multithreading Write robust, concurrent, and parallel applications

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Product type Paperback
Published in Jul 2017
Publisher Packt
ISBN-13 9781787121706
Length 244 pages
Edition 1st Edition
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Author (1):
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Maya Posch Maya Posch
Author Profile Icon Maya Posch
Maya Posch
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Table of Contents (11) Chapters Close

Preface 1. Revisiting Multithreading FREE CHAPTER 2. Multithreading Implementation on the Processor and OS 3. C++ Multithreading APIs 4. Thread Synchronization and Communication 5. Native C++ Threads and Primitives 6. Debugging Multithreaded Code 7. Best Practices 8. Atomic Operations - Working with the Hardware 9. Multithreading with Distributed Computing 10. Multithreading with GPGPU

Proper multithreading


In the preceding chapters, we have seen a variety of potential issues which can occur when writing multithreaded code. These range from the obvious ones, such as two threads not being able to write to the same location at the same time, to the more subtle, such as incorrect usage of a mutex.

There are also many issues with elements which aren't directly part of multithreaded code, yet which can nevertheless cause seemingly random crashes and other frustrating issues. One example of this is static initialization of variables. In the following sections, we'll be looking at all of these issues and many more, as well as ways to prevent ever having to deal with them.

As with many things in life, they are interesting experiences, but you generally do not care to repeat them.

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