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Mastering C++ Multithreading

You're reading from   Mastering C++ Multithreading Write robust, concurrent, and parallel applications

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Product type Paperback
Published in Jul 2017
Publisher Packt
ISBN-13 9781787121706
Length 244 pages
Edition 1st Edition
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Author (1):
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Maya Posch Maya Posch
Author Profile Icon Maya Posch
Maya Posch
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Toc

Table of Contents (11) Chapters Close

Preface 1. Revisiting Multithreading FREE CHAPTER 2. Multithreading Implementation on the Processor and OS 3. C++ Multithreading APIs 4. Thread Synchronization and Communication 5. Native C++ Threads and Primitives 6. Debugging Multithreaded Code 7. Best Practices 8. Atomic Operations - Working with the Hardware 9. Multithreading with Distributed Computing 10. Multithreading with GPGPU

Windows threads


Relative to Pthreads, Windows threads are limited to Windows operating systems and similar (for example ReactOS, and other OS's using Wine). This provides a fairly consistent implementation, easily defined by the Windows version that the support corresponds to.

Prior to Windows Vista, threading support missed features such as condition variables, while having features not found in Pthreads. Depending on one's perspective, having to use the countless "type def" types defined by the Windows headers can be a bother as well.

Thread management

A basic example of using Windows threads, as adapted from the official MSDN documentation sample code, looks like this:

#include <windows.h> 
#include <tchar.h> 
#include <strsafe.h> 

#define MAX_THREADS 3 
#define BUF_SIZE 255  

After including a series of Windows-specific headers for the thread functions, character strings, and more, we define the number of threads we wish to create as well as the size of the message buffer...

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