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Learn SwiftUI

You're reading from   Learn SwiftUI An introductory guide to creating intuitive cross-platform user interfaces using Swift 5

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Product type Paperback
Published in Apr 2020
Publisher Packt
ISBN-13 9781839215421
Length 316 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Chris Barker Chris Barker
Author Profile Icon Chris Barker
Chris Barker
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Table of Contents (17) Chapters Close

Preface 1. Getting Started with SwiftUI 2. Understanding Declarative Syntax FREE CHAPTER 3. Building Layout and Structure 4. Creating Your First Application 5. Understanding Controls, Views, and Lists 6. Working with Navigation in SwiftUI 7. Creating a Form with States and Data Binding 8. Networking and Linking to Your Existing App Logic 9. Maps and Location Services 10. Updating for iPad with NavigationViewStyle 11. SwiftUI on watchOS 12. SwiftUI versus UIKit 13. Basic Animation in Views 14. Animations in Transitions 15. Testing in SwiftUI 16. Other Books You May Enjoy

Creating a UI/Unit Test project

Testing plays a massive part in any form of software development, from a human being sitting at a desk and running through a script of what to test and what results are expected, to automated tests running hourly or every time a change is made to a particular code base.

Regardless of how small or big your app is, one way or another, testing should always play a fundamental part in your app's development process.

In this section, we are going to take a look at two ways we can integrate tests in our app from a developer's perspective: by using tools that are built into Xcode and a process that can seamlessly be added into our project.

Creating a UI test project

We'll start by taking...

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