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Mastering Go

You're reading from   Mastering Go Create Golang production applications using network libraries, concurrency, machine learning, and advanced data structures

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Product type Paperback
Published in Aug 2019
Publisher Packt
ISBN-13 9781838559335
Length 798 pages
Edition 2nd Edition
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Author (1):
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Mihalis Tsoukalos Mihalis Tsoukalos
Author Profile Icon Mihalis Tsoukalos
Mihalis Tsoukalos
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Table of Contents (15) Chapters Close

1. Go and the Operating System 2. Understanding Go Internals FREE CHAPTER 3. Working with Basic Go Data Types 4. The Uses of Composite Types 5. How to Enhance Go Code with Data Structures 6. What You Might Not Know About Go Packages and Functions 7. Reflection and Interfaces for All Seasons 8. Telling a UNIX System What to Do 9. Concurrency in Go – Goroutines, Channels, and Pipelines 10. Concurrency in Go – Advanced Topics 11. Code Testing, Optimization, and Profiling 12. The Foundations of Network Programming in Go 13. Network Programming – Building Your Own Servers and Clients 14. Machine Learning in Go 15. Other Books You May Enjoy

Summary

In this chapter, you learned about debugging, git(1), GitHub, and interfaces, which are like contracts, and also about type methods, type assertion, and reflection in Go. Although reflection is a very powerful Go feature, it might slow down your Go programs because it adds a layer of complexity at runtime. Furthermore, your Go programs could crash if you use reflection carelessly.

You additionally learned about creating Go code that follows the principles of object-oriented programming. If you are going to remember just one thing from this chapter, it should be that Go is not an object-oriented programming language, but it can mimic some of the functionality offered by object-programming languages, such as Java and C++. This means that if you plan to develop software using the object-oriented paradigm all of the time, it would be best to choose a programming language other...

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